Walkthrough- Intercept Jibril Al-Bara at Chateau

The available options are: Additional Intel on Jibril Al-Bara. Hints which will help you identify Jibril. Begin with familiarising with the instructions displayed on screen. No worry - you don’t have to hurry, no one will run from you. you’ve got the option to complete each part of the mission in two ways. Afterwards you will receive data from Mina about that person. The aggressive option lets you ignore the bar and focus on killing the people present at the mansion....

May 11, 2016 · 2 min · 281 words · Sherri Simmons

Walkthrough- Intercept Marburg at Museum of Art

It’s well worth it, especially considering that it costs just a little above 1000 dollars. You begin in an elevator (M14A, 1). Now move to the east, passing beneath one of the security cameras. Look out, as the next room (M14A, 5) is being patrolled by two enemies. give a shot to eliminate them without raising an alarm. Afterwards choose one of the two exits (M14A, 6) and head east....

May 11, 2016 · 4 min · 734 words · Charles Jackson

Walkthrough- Intercept Nasri the Arms Dealer

The available options are: An additional goal connected with finding a certain weapon supply. It’s pretty useful, however not as much as during the mission at the camp. A map of the area. There will be a briefing with Yancy Westridge before the mission starts. Afterwards you will have to deal with his two buddies. Cautiously approach the group of enemies. Head to the north-west. After getting to the next big location, it’s possible for you to behave in two ways....

May 11, 2016 · 2 min · 273 words · Zachary Calderon

Walkthrough- Intercept Surkov at US Embassy

The available options are: Additional Intel on the G22 organization. Additional Intel on Surkov. Map of the embassy with marked security systems. A sniper rifle placed around the embassy’s main entrance. You have to work with G22 in this case too, or else this option won’t be available. If you won’t accept Albatross' proposition, you will automatically team up with SIE and VCI forces....

May 11, 2016 · 3 min · 442 words · Brian Taylor

Walkthrough- Investigate Ruins Transmission

The available options are: Info on the weapons depots' localization. This option will be available only if you’ve chosen to arrest Nasri during the Saudi Arabia campaign. Of course it will be only available if you’ve released him during the Saudi Arabia campaign. You will be able to ask Shaheed for help and he will warn his men of your arrival. It’s not very useful, as it will only allow you to avoid one group of enemies....

May 11, 2016 · 2 min · 295 words · Shannon Ward

Walkthrough- Investigate Weapon Shipments

The available options are: Getting Additional Intel on Dimitri Dragan. Learning the position of all the lockers on the map. It’s an interesting option, as you won’t have to look around the whole area. All the lockers will be marked as suitcases on your map. Snipe rifle drop. Just like in Saudi Arabia, you won’t be able to take the sniper rifle with you afterwards....

May 11, 2016 · 4 min · 696 words · David Rodriguez

Walkthrough- Jungle

guides Last update:11 May 2016 Now it is time to visit the jungle. But these creatures won’t be your only trouble here. Predator is hunting nearby. He will run away and Tequila will call you immediately. She will order you to initiate the gates leading to the marsh. Then look for some stairs[#77]that will help you to get on the wall. He will be surprised and for the moment, he will give a shot to talk to you....

May 11, 2016 · 4 min · 702 words · Cynthia Barnes

Walkthrough- Liz

But it appears on the spot that Dan doesn’t intend to help his colleague with professional duties. Unfortunately, Dan still doesn’t want to get out of the car. You’ll enter the dressing room, where you’ll meet Edgar. He thinks that with his appearance he will never play a monster convincingly. The actor who played this monster is missing. you’ve got the option to notice that Vulcan resembles Edgar. Now you need few gadgets more....

May 11, 2016 · 3 min · 509 words · Chad Stevens

Walkthrough- Map

guides Last update:11 May 2016 The last sector of the game. On the other hand you will meet lots of Monolith soldiers and pass through a large underground laboratory. You will also gain the ability to repair your equipment and gain ammo, grenades and medicine for free. 3)Department Store- a real maze of small rooms and lots of doors. Big amount of Tushkans. In the basement there are calibration tools from mission 12 (Bring Cardan tools)....

May 11, 2016 · 2 min · 311 words · Charles Tran

Walkthrough- Museum

Open it with the key and take todye container(second compartment from the right). Also take a look at Marcel’s notebook. Go to the 3D printer (zoom). fire up the lower lid and insert the binder container. fire up the right lid and put the dye container into the empty hole. Push the green button. After the copying is finished, move the transparent lid and take thejug lip copy. Take a closer look at it (right mouse button in inventory)....

May 11, 2016 · 2 min · 218 words · Heather Tucker

Walkthrough- One Shot, One Kill. 1

guides Last update:11 May 2016 This mission is, in some way, a continuation of the tutorial. Your spotter will direct you via the radio. Move forward along the road marked with successive, white dots displayed on your screen (#2). you’ve got the option to change your weapon to silenced pistol. At the same moment your spotter will shoot dead the second man. Shoot the guy who may appear in front of you when you’re standing up again....

May 11, 2016 · 1 min · 201 words · Amy Smith

Walkthrough- p. 1

After that fire once or few times (right trigger). The second part of the tutorial is making a jump in the slow motion. To do so, lean the left analog stick up and push the RB button. During the flight turn left and give a shot to eliminate two enemies running out of the apartment. Now, move closer to the entrance to the apartment. you’re free to behave in two ways....

May 11, 2016 · 2 min · 293 words · Mary Rogers

Walkthrough- part 1

Once he’s down take care of the remaining two before he gets up and picks up his weapon. Eliminating him as well will allow you to secure this area. Look up and focus on finding a small edge. Use your hook to grapple up to that platform. You may now use your hook to find your way inside the ventilation shaft. Eventually you should be able to reach theMain Hall....

May 11, 2016 · 2 min · 397 words · Brandon Lopez