New potential team members
Dangerous enemies (bosses, elite monsters etc.)
M12 Passageway to: The Gullet.
M21 Entrance to: Old City Ruins.
Narrows.You begin exploring Delver’s Row here.
you might initiate the scripted interaction again to return to The Gullet or to go to Dereo’s Lair.
First crossroads.Street merchant is selling alchemy ingredients.
In the north-eastern corridor you’re able to meet with the assassin Rust.
Chest with a lvl2 lock - rod and armor.
Locked door to the secret room (06) - lvl 8 lock, Ernezzo has the key.
Secret room.This is a hidden room of Ernezzo’s store.
The Spindle Man’s Lair.Spindle Man is tied to several quests.
Secret stash with a Ring of Regeneration.
Chest with a lvl 10 lock.
The northern corridor leads to the elevator to Undercroft.
Thugs will stop you here by default and attack the team if you decide to ignore them.
You must receive a permission from Dereo (“The Cornett’s Call” side quest).
Elevator travelling between Delver’s Row and Undercroft.You must have a permission from Dereo or kill all the bandits.
Main Docks.A brawler will stop you after exitting the elevator (09).
you could mention Dereo, use Bluff 4 or begin the fights.
Holding Pen.Boars are being held here.
it’s possible for you to fire up the gate (lvl 5 lock) and attack them.
Nearby attacks will also attack the team as a result of your action.
There’s a secret stash in the pen with a Ring of Minor Protection.
Smugglers' Fort.Captain Mad Morena is distrustful by default.
Mad Morena will grant you with the “Goods and Services” side quest.
Secret stash on the table with a scroll and a pearl.
Cargo Storage.There are several containers with loot here.
Boat.you might use it to return to Queen’s Berth (M11).
The map above representsDelver’s RowandUndercroft.
These two important locations are connected with each other.
you’ve got the option to explore them inNeketaka.
Reaching Undercroft is also a little bit more complicated because the passage is guarded by bandits.
These locations are roamed by black marketers and other character who deals with shady businesses in Neketaka.
1.Narrows.You begin exploringDelver’s Rowhere.
Chest with a level 2 lock - arodand anarmor.
Locked door to the secret room(M20,6)- level 8 lock, Ernezzo has thekey.
6.Secret room.This is a hidden room of Ernezzo’s store.
7.The Spindle Man’s Lair.Spindle Manis tied to several quests.
Secret stash with aRing of Regeneration.
Chest with a level 10 lock.
You must receive a permission fromDereo(The Cornett’s Callside quest).
9.Elevator travelling between Delver’s Row and Undercroft.You must have a permission fromDereoor kill all thebandits.
13.Passageway to Ancient Huana Temple.You will encounterGwenfinhere if you’re doingThe Cornett’s Callquest for Dereo.
14.Smugglers' Fort.Captain Mad Morenais distrustful by default.
Mad Morena will grant you with theGoods and Servicesside quest.
Secret stash on the table with ascrolland apearl.
[Principi] Goods and Services- Speak withCaptain Mad Morena(M20,14).
[Missions] Food for Thought (M12)- Meet withCaptain Mad Morena.
[Huana] Trade Secrets- Examine Delver’s Row to fulfillPrince Aruihi’s(fromKahanga Palace) wish.
Enarat(M20,2)- a merchant - she sells food, alchemy ingredients, gadgets and high-quality armors.
The Spindle Man(M20,7)- related to several quests.
Boar- they can only be found in the holding pen(M20,12).
Don’t hurry up with reachingUndercroftduring your first visit inDelver’s Row.
venture to remember the locations of the merchants with the most valuable artifacts.
it’s possible for you to visit them again once you get more gold.
When it triggers, the game will allow you to grab the “fast travel” option right away.
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