New potential team members
Dangerous enemies (bosses, elite monsters etc.)
M20 Exit to: Delver’s Row and Undercroft.
M12 Elevator to: The Gullet (accessible only if the elevator has gone down).
Elevator.The elevator travels only one way - from The Gullet (M12) to Old City Overlook.
Even then the elevator will stay in the ruins only for half a day.
After that you will have to leave the Old City another way.
Temple ruins.you might examine a mural and locate interactive containers.
There are monsters nearby.
Cave grub lair.you’re free to find many monsters in the lair and around it.
Aside from grubs (smaller and larger ones) you will encounter skuldraks and bats.
The biggest threat comes from powerful Greater Earth Blights.
Old Hideout.Examining the skeleton will result in finding a talking sword Modwyr.
you could talk to the sword and take it with you (it’s a powerful soulbound weapon).
Secret stash - it contains a hatchet and a rope and grappling hook.
Passageway which connects Old City Ruins and Old City Overlook.
Passageways connecting Old City Ruins and Old City.
Passageway which connects Old City Overlook and Old City.Using it will force you to complete a scripted interaction.
Holes in the ground.Cave grubs appear here unexpectedly.
You’ll also encounter spirits here.
it’s possible for you to visit the Lone Survivor in Poet Maje later in the game.
There’s a secret stash nearby - you’ll find a scroll and gold.
Temple ruins.Large interactive area - examining it starts a scripted interaction.
you’re free to start swimming and completing Constitution tests.
Collecting this artifact triggers a difficult battle with skeletons (weaker and stronger types).
Skuldrak nest.You must win a battle here by defeating skuldraks and cave grubs.
After defeating the monsters you might read Botaro’s soul.
Reservoir with monsters.Significantly stronger monster can be encounter here and Mad Harvester poses the biggest threat.
There’s also a new Sigil of Nightmares here - it’s best to fight far away from it.
Looting the corpse results in a large group of monsters appearing here.
Watch out for Rothgast Ravagers and most of all for a very poweful Reeking-Horror.
Chamber of Tides.It blocks access to Ondra’s temple (18).
Ondra’s temple.A very powerful monster (boss) resides here - Giant Cave Grub.
you’re free to defeat it or sneak past it.
Secret Chamber.A big locked door prevents you from entering it.
There are very valuable treasures in the chamber.
The chest has a lvl6 lock - high quality armor, poison and gold.
The right tomb has a unique Wahai Poraga pollaxe, rare armors and jewels.
The above is the map of theOld City, a location inPillars of Eternity 2 Deadfire.
This is the biggest dungeon it’s possible for you to explore during your stay inNeketaka.
Each of these areas contains some monsters and treasures.
In the Old City you could also fight a gigantic worm, a sort of a boss.
It only takes you one way - fromThe Gullet(M12)to theOld City Overlook.
it’s possible for you to access it during theAll Aboardquest(M12,6).
Even then, the elevator will stay down in the dungeon for half a day.
After that, you have to find another way to leave the location (try throughOld City Ruins).
Investigating the skeleton will let you obtain theModwyr Talking Sword.
you could talk to the sword and take it (it’s a mighty, soul bound sword).
A secret stash here contains anaxeand arope with hook.
give a shot to stay out of their range and lure monsters away from them.
You will also encounter someghosts.
11.Lone survivor’s hideout.
you’re free to visit theLone SurvivorinPort Majelater in the game.
A secret stash here contains ascrollandgold.
There’s a big interactive area here - explore it to trigger a paragraph scene.
it’s possible for you to swim during the scene and give a shot to pass subsequentEndurance tests.
After obtaining the cornett, you will have to defeatskeletons(weak and strong types).
FindingBotarois part of the quest calledAll AboardfromThe Gullet(M12,6).
After defeating themonstersyou can read Botaro’s soul.
Near the corpse, you will find a valuableMin’s Fortune sabre,Corroded Bronze Horn Figurineand anote.
If you loot the corpse, a large group ofmonsterswill arrive.
Mind theRothgast Ravagersas well as the very strong opponent -Reeking Horror.
It locks the passage toOndra’s Temple(M21,18).
There’s a very strong monster here, a boss -Giant Cave Grub.
you’ve got the option to take a stab at fight it or sneak past.
A locked door leads to it.
Inside, there’s aunique shield of Cadhu Scalth,goldand other.
The chest has a level-6 lock -high quality armor,poisonandgold.
The tomb on the right contains aunique halberd Wahai Poraga,rare armorsandgems.
[Quest] All Aboard (M12)- Musisz odnalezc Botaro(M21,14).
Gwenfin(M21,1)- is only here if you complete theCornett’s Callquest.
He will be here when you enter the dungeon and after you leave it.
Modwyr(M21,5)- an unusual interlocutor - it’s a sword.
you might take it with you.
Lone Survivor(M21,11)- it’s possible for you to help him escape the Old City.
Fight it only after your team reaches a high level (preferably 10).
You also will need good equipment and get some rest.
The monster is stationary, but it has good reach and is able to spit pretty far.
The Grub can knock down and grab members of your party and deal huge damage.
The Great Gurb is resilient to Might, Dexterity, Resolve and Intellect.
Cave Grub- they can appear from nowhere.
you’ve got the option to find them in the nest or accompanying other monsters.
Cave Grubling
Skuldrak- Resilient to Perception.
Their bites can be venomous.
Skuldrak Screecher- a stronger variety of Skuldraks.
Cave Bat
Ghul
Dargul
Rotghast- a soul-vessel monster.
Pestilent Rotghast
Rotghast Ravager- stronger Rothgast.
Lesser Flame Blight
Flame Blight
Earth Blight
Greater Earth Blight- The most powerful blight of the Old City.
Phantom
Wraith
Shadow
Shade
Sorcerer- there are a few varieties - mind those who wield magic.
Rabid corpse-eater
Mad Harvester- one of the strongest opponents in the dungeon.
double-check your team is strong.
Reeking-Horror- this is a unique monster.
If you want to eliminate it in the dungeon, prepare for a tough fight.
It uses a similar set of skills to the Rotghasts, but us much more powerful.
Sigil of Nightmares- this is a unique jot down of threat.
You should simply avoid these things - destroying them is most difficult.
If you’re in a fight, lure your enemies away from them.
The passage(M21,8)inOld City Lookoutis particularly interesting.
Traveling to the main area of theOld Citymeans you have to complete a paragraph scene.
Explore theOld City RuinsandOld City Lookoutfirst.
The main area of theOld Cityshould be your last destination.
The fight with the Giant Gurbisn’t obligatory.
It is particularly worth looking for opportunities to blast them up, as they may weaken the nearby monsters.
Avoid approaching places with corpses and green fogs in the Old Town.
Take this into account if there are monsters with distance attacks in your location.
Some monsters appear in the dungeon with a “delay”, i.e.
only after you have done a certain action, e.g.
after you have acquired an artifact or searched a corpse.
Information about this punch in of ambushes can be found in the descriptions of points on our map.
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