Scripted Interactions describe important moments of the plot e.g.

during the conversations with deities, but also simple interactions found during the exploration of the levels.

It’s the complete opposite - the scripted interactions often offer a few options to choose from.

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History

The knowledge of history and culture of various races found in the game world.

Insight

Allows the player to discover real motivations of the interlocutor, his lies and emotions.

Intimidate

Used to intimidate other characters during conversations through threats and extortion.

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Metaphysics

A young field of knowledge that focuses on adra, animancy and other dimensions.

Religion

The knowledge of various religions and beliefs found in the game world.

Streetwise

The so-called “street smarts” that can be used during the conversations with unsavory types.

PC

Survival

Enables the player to engage in conversations and scripted interactions connected with nature.

Every ability is useful in different situations, so verify to develop passive abilities of each party member.

Scripted interactions often leave you with a choice - you going to have to make a decision e.g.

PC

to search the area, use diplomacy, or sneak up to the enemy.

Sometimes, an action can only be completed by the Watcher - your character.

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PC

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PC

PlayStation

Xbox

Nintendo

Pillars of Eternity II: Deadfire