Poland is the most versatile nation, when it comes to roads to victory.
At the beginning of the game, your civilization has land preferences.
Around, there probably are grasslands or plains.
Set up thecapital city.
The river will ensure you, later on, with the possibility of building awater Milland aWater Electricity Plant.
When it comes to the military units - create as many of them as you need.
Remember, though - conquest costs a lot!
take a stab at discoveras many civilizations as you’re free to.
Striving for the discovery of thePrinting Pressis, by all means, a good idea.
The technologiesthat you discovershould reflectyour needs.
This victory is not too difficult to achieve if you have ensured yourself with the technologicaladvantage.
In case of every variant, the conquest is similar.
You cannot encroach the area unless youdeclare a war on himor sign aPact to cross borders.
Declaration of war should be preceded with consideration on your part.
This element is also very easy.
This victory becomes available in theModern Eraalong with the foundation of the UN.
Depends on one thing only - if it’s possible for you to beat your rivals to it.
If you are the first to dispatch ashuttle to Alpha Centauriyou will win.
It isworthwhile to build these elements in one citybut,when the time is scarce (e.g.
the playing time is drawing to an end, i.e.
2050 is near) build them in different cities.
Launching the ship ends the game with you as the winner.
In general, your state should be ahead of the other ones when it comes to the technological race.
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