The map is divided into two parts too.
Struggles take place only in the second part, just because of the flags that are in there.
The base has a specific layout, that allows the infantry to move unnoticed between the buildings and containers.
There are also some wide roads, so there is no problem with moving in a heavy vehicle.
There are some Titan docks in the northern part of the complex.
They have been designed for infantry fights only.
Apart from the slope, the map is quite flat.
There are only some faults near the borders of base.
They have one common feature - fights in there are often at a deadlock.
PAC has its main flag in point[II].
Hachimotos and battlewalkers respawning there will surely help in defending some of the control points in the complex.
I advise to attack the eastern dock, as it is Goliath’s spawn point.
Controlling it will greatly help in assaulting other flags.
Infantry should go and attack other Titan docks.
This will prevent the enemy from respawning in the northern part of the base.
Moreover, these flags give additional heavy machinery (extra battlewalker).
Every single vehicle should take care of the control points that are situated in heart of the complex.
The opponent will probably give a shot to get unnoticed to the docks and capture flags that are there.
I would be a nice (and nasty) idea to leave there some anti-personnel mines.
and the soldiers will react fast, the victory is almost certain.
Strategy for PAC:Your first objective is to defend the docks.
EU needs them more than anything else, as they let them to send reinforcements more quickly.
At the beginning, vehicles will be completely useless; only infantry counts.
If EU forces will venture to do so, a Hachimoto should do the job really well.
Their task is to stop enemy walkers and Goliath on their way to the flags.
Small groups of infantry may go the docks without being noticed, but beware of the EU APM mines!
Titan mode:
The fight in the Titan mode looks a bit different.
Above all, we’ve got here some silos in the northern part of the map.
I have to add that infantry I mentioned is more like single soldiers airdropping there.
About fights in the south: they’re quite similar to these in Assault Lines mode.
Only “similar”, because we may use here air transport vehicles.
I advise to fly over the green polygon marked on the map above.
This will let the crew to fall inside assault pods and land right next to silos.
Better don’t move the Titans, they shouldn’t be exposed.
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