The first one is a baseball bat, lying nearby the stairs[1].
It’s not the strongest weapon out there, but it will do in the beginning.
The second useful item is a pack of crisps[2].
Using it you will be able to recover your health.
Swap items using L1 and R1 and use with square.
Having collected everything, answer the call[1]and go to the exit.
initiate the door by pressing circle[2].
Swing the baseball bat and you should quickly get rid of them.
After the fight, press X to jump over the counter and talk with the pharmacist.
The woman will join you and your task will be escorting her to the bunker[1].
While escorting the pharmacist, it’s possible for you to use two special actions.
Pressing triangle will cause the escorted person to come to you.
Additionally, you’re able to point out where she should head by holding down L2.
Keep in mind that when you’re leaving a given location by e.g.
entering a vent, the escorted person has to be nearby.
Otherwise you will leave her in the previous location and will have to return for her.
Once you’re done, you will receive 10,000 PP.
Thanks to them the hero’s level increases.
This way you will gain new skills, health points or stronger attack[2].
PP points are rewarded for completing various types of missions, killing zombies or psychopaths.
Once the mission ends, go keep your game[1]and head out.
Just keep in mind to return to the bunker at 7 AM and give Katy the Zombrex.
Once you apply the medicine, a long cutscene will play.
Afterwards you will receive a task of finding the reporter which is accusing you of causing the disaster.
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