He can be found in the north-east, next to a large gate.
You won’t have to be too careful here, because you shouldn’t encounter anyhostilesright away.
There’s a bed here if you should probably heal your injuries before moving on.
You may finally proceed towards the bridge.
The bridge is your only choice, but it won’t be as easy as it seems.
It shouldn’t be a problem, as long as you’re moving carefully.
Watch out for thelandmineslocated on the outside balconies of the bridge, because you may not notice them.
Watch out for twoguard dogsas well.
Kill theanimalswith a gun or a good melee weapon.
The final phase of crossing the bridge will also require you to deal with an enemysniper.
He can be found on an upper balcony.
Choosing it will allow you to get to the upper balconies.
There are a few items near thesniper, but nothing worth mentioning.
Keep moving forward and you’ll eventually notice newslavesrunning towards you.
Make a stop and wait for theslavesto trigger nearbylandmines.
If you’ve already acquired aslave outfityou may ignore them.
Otherwise inspect their bodies looking for such an item.
verify that you’re far away from the minefield before putting on a newoutfit.
Proceed to your right and start heading towards a large checkpoint.
kick off the main gate.
You’ll now have to decide on how you want to get to theDowntownarea.
Once they’re gone use a passageway leading directly toDowntown.
You’ll regain consciousness in a different area and without your equipment.
Notice thatMideahas started talking to you.
- you might initiate a conversation withMexand tell him that you’ve came here to join theraiders.
The only good thing about this solution is that you won’t be attacked by him and the otherguards.
Proceed to a gate leading toDowntown.
This time you won’t be attacked by anyone and you won’t be interrupted byMidea.
Instead of searching for her remain near the start area and observe a fewslavesbeing executed by araider.
The only exception is going to be the camouflaged weapon smuggled for you byWernher.
This is where the introductionary quest will come to an end.
This site is not associated with and/or endorsed by the Bethesda Softworks or Bethesda Softworks.
All logos and images are copyrighted by their respective owners.