When you go to the neighboring room, double-check to investigate items on the table.
You will find energycellanddiary entry.
Cellcan be used to initiate the door that will take to the other part of the ship.
Instead, go straight to the laboratory.
A characteristic spot is the board visible in the screenshot.
There is anotherdiary entryon the damaged hatch.
Leave the conference room and you will reach the presented location.
The door in front of you is blocked, and the elevator on your right requirescell.
To find it, move left and follow the corridor.
You will reach machine room where two important items can be obtained: energycellandsyringe.
When reach the chest, on which the items are located, you will undergo symptoms of the contamination.
Grab thesyringeas quickly as possible and use it.
Pick up energycelland get back to the elevator.
Insert the item in the right slot, enter the elevator and press the only available button.
Once you leave the elevator, you will detect the signal again and listen to the log.
When you are done with the recording, move on.
Once you get on a batten, the lights will turn themselves on.
If you move forward, you will come across anothersyringeon a table, on your left.
Go left (that’s the only available way) and use the stairs to reach the very bottom.
Once you get to the other side, move along the corridor.
Get to the other side and interact with the hatch to start another part of your mission.
When you reach the new location, pick up asyringelocated on the left, by the door.
Next to the door, there is asuitthat you’ve got the option to put on.
When you move further into the room, once again you will have signal and listen to the log.
The place you are currently in is the technician’s room.
Pick up the supplies and look around.
The door in front of you is active but you will need a code to use it.
You will find it on asheet of paperattached to the board in the gloomy part of the room.
Interact with the numeral keyboard, type5 0 1and press “Accept”.
Once the door opens, you will see a short corridor with several side corridors.
There are no interesting items in any of them, so it’s best to move forward right away.
Until you keep away from the door, you will seePhantarukfeeding upon corpses.
When you get close enough, the door will shut itself and both of you will get separated.
However, the creature saw you and will hunt you from now on.
Thus, you won’t be able to explore the ship without any consequences.
Go through the door and head right.
There is a table with some items on it:flashlight batteryanddiary entry.
Pick them up and get back to the door.
You will reach a place where there will be door in front of you and on your left.
You should be able to open them, but it will be better if you go right first.
Next to them you will findsyringe,diary entryandID cardof one of the crew members.
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