guides
Last update:11 May 2016
Attackers:GDF
Defenders:Strogg
Primary objectives:
1.
Any GDF unit must get into the MCP and driver it to the central outpost;
2.
GDF spy must hack the shield generator;
3.
GDF soldiers have to destroy two Stroyent filters.
Secondary objectives:
1.
Capture hotel spawn point;
2.
One of the players must get into the MCP and take one of two possible routes.
Check the map above to see how these ways are planned.
In the rectangle between two MCP routes, you’ll find two constructable objects.
These are: GMPG emplacement and a watch tower.
Some sniper spies, medics and engineers should find a lot of some here too.
You’ll have enough time to do it, but some server admins may treat it like a cheat.
Well, no matter how you get the MCP to the central outpost.
This shouldn’t be troublesome, as the Strogg will probably concentrate on establishing their defence.
Without it, tanks and other vehicles will have a way of attack.
Vehicles may venture to perform that task too, but enemy Cyclops will probably stand in their way.
However, vehicle attacks are necessary, because they distract troops guarding the generator.
Attacking the target with big groups from different directions should do the trick.
The third phase of this mission takes place indoors.
Soldiers and medics, of course.
The key to success here is rapid movement of medium-sized groups of infantry.
Expect mines and aggressors with hyperblasters on your way to the target.
The refinery’s layout is a bit complicated, so bet acquainted with it by playing with bots.
Strogg:First of all, establish the central outpost defences.
Deploy near it at least two anti-vehicle turrets.
One anti-personnel and a psi radar should be quite useful too.
Constructors - after calling all these defence installations - should take their guns and shoot at incoming enemy infantry.
A few snipers may find someone to kill too.
One of the least important issues here is the oppressor’s artillery.
Technicians must support teammates by delivering Stroyent.
Don’t forget about mines and aggressors with hyperblasters lying in the longest corridors of the building.
Spawn hosts will be useful here for sure, just like Stroyent cells lying everywhere in the refinery building.
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