You will be able to do just that in theReaper’s Coast, where an elven camp is located.
When you arrive at the camp, you will find an elf during a mysterious ritual.
This will let you unlock the questsBurial RitesandThe Elven Seer.
On top of that, you’ll be asked to leave the ground.
Your task is to choose those dialogue options that will impress the elves the most.
These are always the top dialogue choices.
Wishful Thinking
1.
Reaper’s Coast -Djinna Lamp
You will spot a mysteriouslampon one of the beaches.
If you interact with it, aDjinnwill appear.
It will turn out that the lamp was abandoned because theDjinnis aggressive.
There are two ways to solve it.
You will be able to say a wish.
The fight isn’t hard, and the quest is completed with the perishing of theDjinn.
It can be Fireball or Fossil Strike that you could later set on fire.
Reaper’s Coast -Healer’shouse
you could meet a man near the entrance toStonegarden.
He is the localhealerand he has a certain problem.
When you give a shot to speak with her, she will attack you.
She summons manifestations of her emotions.
If she dies first, the manifestations will become weaker.
Reward:5000 experience points
Grebb The Scholar
Grebbcan be found inDriftwood’sfish pavilion.
He studies an influence of tainted fish on living creatures.
you’re able to offer him your help.
to get to complete the quest each of your characters has to taste a fish.
Drowning Her Sorrows
This quest requiresSpirit Visionability.
At the upper floor of The Black Bull tavern you’re free to meetCaptain Ablewether.
During the conversation, she will ask you to silence ringing bells that keep haunting her.
Use Spirit Vision when you are near herand you will see a ghost that is haunting her.
The only way to silence the bells is to use Persuasion and convince the ghost to stop hauntingCaptain Ablewether.
If you manage to do that thenAblewetherwill give you a location of a wreck.
There, it’s possible for you to findCaptain’s Compass Amulet.
He only mumbles something in his sleep,however, it turns out that he is vulnerable to suggestions.
After that it’s possible for you to speak with his chest.
The object wants a password from you.
If you have a team member that has Jester tag then that person can guess the password.
Otherwise, you gotta speak with the man again.
If you pretend to be his mother, you will get"The Word"password.
You learn that he was buried in a wrong spot.
He also asks you to burn his body in the graveyard’s part that is dedicated to Lizards.
You must dig out his body.
If you have a go at eat his limb, you will receive a curse.
Because of that fulfilling his promise is a better idea.
Take the body and place it between two dragons that spit fire[2].
The ghost will reward you for your actions.
He is very grateful to you that you have avenged him.
A group of Black Rings stations near that tree.
You must defeat them.
attempt to keep your distance because they have powerful units that use melee attacks.
After thatThe Advocatewill appear there.
The demon is grateful to you and gives you location ofNameless Isle.
Reward:194,550 experience points
No Laughing Matters
InSawmillyou can come acrossMudbarrow’sghost.
He wants you to learn a location of his gold that was hidden bySlumberjack.
you’re free to go toSlumberjack, ask him about the treasure’s location and then kill him.
Regardless of your choice, the quest ends.
Reward:25,950 experience points
The Stoic Spirit
On the bridgeSawimillyou’ll find ghost calledSyrus Oates.
If you decide to talk to him, you’ll find out he was burned alive.
He wantsPigsbanea, who is responsible for his death, to die.
it’s possible for you to commit yourself to this task.
As soon as you’ve killedPigsbanea, go back toSyrusto get the reward.
Talk to her and you’ll find out she was poisoned by Snakeroot.
She wants you to take revenge on her behalf.
As soon as you’ve completed the quest, go back toWidowmaker.
Press-ganged
InSawmill, you will meetCorbin.
You will learn that he’s a prisoner toRoost.
you’re able to take a stab at set him free.
The only way is, unfortunately, killingRoost.
Once you defeat him and the remaining Lone Wolves, go back toCorbinand decide his fate.
it’s possible for you to set him free or offer going toLady Vengeance.
Reward:None
Old Flames
InSawmill, you will meet the spirit ofEdie Engrym.
She’ll be mad at her death.
She wantsFirewater, who was responsible for her death, to say her name.
The only possible way is to convince him to do it.
If you don’t get it right the first time, you will be attacked by him.
The exception is Ifan ben-Mezd, who may try several times.
If you manage to convinceFirewaterto say the name, go back toEdieto finish the quest.
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