guides

Last update:11 May 2016

Head along the only available way.

A mysterious, feminine voice will accompany you.

Wait patiently for it to finish talking and go through the unlocked door.

Article image

In a while you’ll be out of the complex, outside the building.

When trying to cross the room, you’ll be trapped (#387).

Wait for the voice to finish talking again and prepare for some boring puzzle extravaganza.

PC

You have to cross the platforms to reach the portal.

Leave Tommy’s body and cross the previously invisible path (#388).

Turn right and get to the switch (#389) to use it.

PC

Leave Tommy’s body and use the switch again.

Go back to him and enter another wall walk (#391).

Leave Tommy’s body once again and run towards the next button (#392).

PC

Spirit walk one more time and for the last time press the button.

Tommy will be transported to the top of the structure.

Go back to the body and use the door.

PC

The portal in here (#394) will get to another part of the complex.

Now for some fighting.

You’ll be attacked by numerous enemies.

PC

Use the energy weapon battery nearby (#395).

It contains a new throw in of ammo - a powerful beam.

When you’re done with all of them, go further.

Xbox

Go ahead and use the wall walk to get down (#397).

More enemies here - spiders, mutants, flying beasts.

When you kill them all, recharge your energy and head to the blue portal (#398).

Prey (2006)

At the end of the room you’ll see Jen’s prison cell (#399).

Approach her and wait.

It turns out that she’s been connected to a monster.

Now you have to fight.

Shoot the monster, avoiding its deadly weapons.

At the both sides of the room energy sources appear, and they recharge its strengths.

Seize the moment and use it to destroy one of the sources (#401).

Shoot it again so that the monster’s energy drops to half of its capacity.

It’ll make a run at heal again - this time destroy the second levitating sphere.

The enemy will become harmless and won’t be able to recharge its energies any more.

Run around the room so it doesn’t run you over.

When it’s finally dead, approach Jen.

The girl will ask you to put her out of her misery.

You have no choice - you have to do this for move the story forward.

Before you deliver the final blow, be sure to gather all the ammo around.

This site is not associated with and/or endorsed by the Take 2 or Human Head Studios.

All logos and images are copyrighted by their respective owners.