guides

Last update:11 May 2016

First things first.

The most important thing is - Tommy can’t die from now on.

When your Health reaches zero, you’ll be teleported to a spirit realm.

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Depending on which creature you hit, you’ll get a boost to your energy.

Blue mantas increase your spiritual energy, and the red ones - your health.

The second thing is Talon.

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The falcon will help your along your way almost through the entire game.

Talon will also translate the alien language whenever necessary.

You’ll soon find it very useful.

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you might leave your body anytime you want.

Moving around while taking astral form is useful not only when you have to cross an obstacle of sorts.

Remember than when spirit walking you have a bow in your possession.

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It’s a powerful weapon, allowing you to kill enemies quickly and effectively.

The number of your arrows is determined by the amount of your blue energy.

you’re free to enhance it by collecting dead enemies' souls.

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Look down (#43).

There’s an opening in the floor, but it’s blocked by a fleshy barrier.

Kill the enemies wandering around and wait for a cocoon to appear.

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Push it towards the hole and then shoot it.

You’ll find yourself in a narrow tunnel (#44).

After a short walk, you’ll reach a passage blocked by a force field.

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Spirit walk to the other side.

Notice the platform nearby and you’ll see a glowing path that will lead you to some additional ammo.

Go further, using the only passage available.

Prey (2006)

After a while you’ll reach another passage blocked by a force field (#48).

Spirit walk to the other side.

There’s a wall walk before you.

Use it and continue on further, watching out for teleporting enemies.

Tommy’s body can hang upside down for now.

You’ll find yourself on a platform.

Go forth (#51), use the stairs and enter a small room through the force field.

When you’re inside, you’ll see a new throw in of weapon (#54).

The alarm will go off.

Take the gun and use it to kill the hunters.

you might continue on now.

You’ll see a red dot at the end of the corridor (#55).

you’re free to use such devices to charge the weapon you’ve just found.

The ammo key in will vary depending on the color of the light.

Get down and go forth.

You’ll see another weapon-charging terminal (#57).

This time you’ll get ice ammo from it.

you’ve got the option to check it out by defeating the creatures around here.

To go further, approach the stairs and look at the crates (#58) under the platform.

Enter the box on the right and prepare for a mockery of gravitation.

You’ll be in a big hall.

There are green dots on each of the walls (#59).

Hitting them will change the gravity in the room and rotate it in a corresponding way.

Shoot to get near the weapon-charging terminal (red).

Move to the left and look up to see a portal (#60).

Change the gravity by shooting the dot near it and use the portal to get to the next room.

In a huge room (#61) you’ll be attacked by hunters.

Eliminate them all and run forth.

At the end, jump down to the platform below and look up (#62).

Shoot the gravity switch to get to a small corridor.

You’ll see that the way is blocked by a huge piece of meat (#63).

Now go forth, watching out not to get harmed by the green ooze.

When you reach the corner, look for another grav-switch (#64) and shoot it.

Jen’s bar, or what remains of it, is now overrun by aliens.

Kill the enemies and shoot the grav-switch behind the table (#65) to fall down.

you might now spirit walk (#66) to grab some ammo.

When you’re done with that, go down.

Deal with them and load the energy gun with ammo of your choice.

Heal your wounds and use the portal (#67).

You’ll then see another passage (#68).

Use it to end this level.

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