This quest will be available after completing A Gilded Cage main quest.

Thanks to this quest you’ve got the option to get the Curse Correction achievement.

The task becomes available after completing A Gilded Cage story case.

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During the course of Siren Song, you could obtain an achievement (Curse Correction).

Introduction

Beginning

The case begins at the Drinking Dutchman bar in Silverton.

Your first goal is to eavesdrop on a conversation between two men.

PC

Finding the beach is easy as its location will be marked on your map.

Once you reach the beach, talk to the police officer on scene.

Use all of the dialogue options - he will leave the case in your hands.

PC

Start the investigation with the most obvious: the body.

There should be a wine bottle nearby.

Take a look at its contents and label.

PC

There are more footprints near the bottle - check them out.

They will lead you to Jon, who is examining the victim.

After exhausting all available clues, bring up the briefcase and start analyzing the wine sample.

PC

The difficulty of the task depends on the chosen difficulty level.

The correct solution is shown in the screenshot above.

Track a different objective from your briefcase and examine the footprints.

PC

They will take you to a small pier.

There is a cigarette butt lying on the ground of the jetty.

Examine it from all angles - you should notice traces of lipstick on it.

PlayStation

Time for the next part of the task.

Police Station

you oughta visit the police station to learn more about the case.

After getting into the building, immediately proceed to the archives.

Xbox

pick the following options:

Park

The second victim is in the park.

To reach the park, travel east from the police station.

There are a few objects to be examined - start with bench marked with 3.

Sherlock Holmes: Chapter One

There you’ll find:

Move on to the well.

There aren’t any interactive objects there, but you should probably examine it anyways.

Woman and man drink from the bottle.

After a successful reconstruction, approach the well.

This time, you’ll need to enter the interior.

A disguise will be needed.

Wear following items:

This disguise will enable you to enter the bar.

Talk to the barkeeper - you’ll learn about another accident/murder.

it’s possible for you to proceed with the case or drop the subject and go to the room.

Here is the walkthrough for the final victim.

Accident

Head to Giant Sparrow Club in Scaladio.

you could find it right next to the city hall.

Once you reach the location, you’ll see a policeman and a corpse.

Talk to the officer and proceed to the body to search it for clues.

We marked this room in the screenshot above.

In the room you will find a sleeping sailor who is too cold and tired to talk to you.

Examine the desk - there are multiple alcohol bottles over there.

The final clue (the photo) is on the chair.

Examine it to end this part of the case.

Garden of Delights

Travel east from the bar to find the red light district.

One of the women will tell you where to go next.

Continue to find another woman.

With this one, you could engage in a longer conversation and present all obtained evidence.

She will tell you additional details so you’re able to complete the case.

Nearby is the prime suspect - you could recognize her thanks to her white dress.

You have to follow her story until she invites you to her room.

Ending

You’ve reached the room which you better investigate.

Start with poisoned wine, found on the table right next to the door.

Jon will suggest that you get rid of the alcohol before someone mistakenly drinks it.

After examining the bottle, fire up the next door.

You’ll find yourself in a small bedroom - there is a letter on the dresser on the left.

The last thing you better check are the letters on the dresser next to the bed.

Her reaction depends on your behavior and chosen dialogue options.

Whatever you decide, you will receive coins and complete the case.

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