Heavy machinery, e.g.

tanks and battlewalkers dominates on this map.

Infantry is able to do something only in the mountains, among these three spawn points.

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Air transport vehicles should be used to capture flags placed near enemy main base.

Shuhia Taiba is a symmetrical battlefield, so chances are quite equal.

The most popular kits are Engineer and Recon.

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Other kits are, in most cases, useless.

Analysis:Greenoval marks the most important and that is the mountain range with three control points.

If you control these, you control the game.

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Having power over the hills opens the way to next few spawn points, including enemy main base.

Air vehicles appear only in the main bases[I]and[II].

Points[III]and[IV]are strategically important, because of reinforcements they may provide.

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Vantage points can be found only in the mountains, in the central part of the map.

Nearby flags can be seen from there.

[2]and[3]are complexes of structures and reservoirs, connected by footbridges.

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Quite nice place, allows shooting from various directions and surprising the enemy.

After that, solid defense will be necessary, because PAC will throw into the battle everything they have.

Explosives, especially mines, may prove useful there.

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If he tries to do it, one tank with full crew should keep PAC away from that territory.

UD-6 Talon patrolling the airspace there won’t be a bad idea too.

Attacking weakly defended points in the mountains would work too.

Battlefield 2142

Army should divide into two groups - first one takes Yastreb and goes capture the mountain range.

This will make EU forces unable to send reinforcements.

Titan mode:

Silos are placed in the same directions as flags in Conquest mode.

It can be used as a route for air transport vehicles trying to assault enemy Titan.

There are no anti-aircraft weapons in that region, so it is a safe way of attack.

Moving ships close to silos 5 or 4 would be a nice idea too.

This will allow soldiers to defend the silo with Titan’s guns.

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