guides
Last update:22 August 2018
The following chapter includes information onSlumbering SanctuaryinDead Cells.
How to reach Slumbering Sanctuary?
Slumbering Sanctuary can’t be accessed right away.
Start with defeating The Concierge inThe Black Bridge.
Then, you must go to the safe zone (the one with a legendary forge).
At the end of that zone you’ve got the option to find two exits.
Characteristics of the location
Slumbering Sanctuary is one of the more challenging locations in the game.
What distinguishes Slumbering Sanctuary from other locations is the way you move in it -your character travels between dimensions.
You start in the “blue dimension"which allows you to explore only a part of this location.
The “starting” blue dimension is easier.
The orange dimension requires more patience (e.g.
fights with Golems).
Note!The list below consists of monsters encountered on the normal difficulty level.
Boss Stem Cells, received by defeating the final boss, unlock higher difficulties.
After that you could come across new and more powerful versions of the monsters.
Appearance
Name
Description
Zombie
After detecting you this enemybends and then leaps towards the hero.
Touching the zombie deals you more damage.
Quickly attack a Zombie if you are near this enemy.
you’re free to avoid his leap by jumping over the Zombie or by rolling under him.
Masker
These unique enemiesdon’t have any offensive attacks.
Killing a Masker removes the mist.
However,you shouldn’t rush towards him because he is almost always accompanied by other monsters.
placing traps or shooting blindly with your ranged weapon.
Caster
These monstersattack you from a distance by using energy balls.
They aren’t durable butthey can run away when you get closer to them.
you could solve this problem by using ranged weapons or by relying on traps and grenades.
Catcher
Irritating monsters that cancatch and pull your character towards them.
it’s possible for you to dodge their attacks by jumping and rolling.
However, using ranged weapons, grenades or traps is a much better idea.
Golem
Very powerful creatures that canuse a very problematic move that summons your hero near them.
or be ready to run away from it.
you’re able to increase your chances by throwing traps.
Use a dodge to get closer to the enemyin order to eliminate him before he attacks again.
Kamikaze
Very dangerousflying creatures.
They appear in their default resting position (you could see them attached to, e.g.
Inquisitor
This enemyshoots projectiles that move in a certain direction ignoring walls, floors and other obstacles.
Because of that you’re able to have problems with avoiding these projectiles.
This also means that you’re free to get surprised by it.
give a shot to always get closer to an Inquisitor anddefeat him with melee weapons.
Protector
A dummy thatmakes all enemies within its range invulnerable to physical attacks.
To damage them you must either use elements or lure them away from a Protector.
Look for energy lines to find the enemy fast.
Further locations
Below you might find the list of locations that can be accessed fromSlumbering Sanctuary..
Requirements
Clock Tower
No restrictions.
Move to the orange dimension and then search for the passage to that location.
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