guides
Last update:25 October 2016
It is one of two rackets in Tickfaw Harbor.
You will be able to weaken the racket by using various methods that are described below.
Important - before you roll weakening this racket, you should install wiretaps at all boxes in Tickfaw Harbor.
Pablo can be found in the small building in the port in the eastern part of the district.
Speak with him about the possible ways of weakening Walter’s racket.
The operator can be found in Holland Bros.
Shipping & Freight, a location that is well guarded.
Instead of that, go to the right and walk through the warehouse or around it.
Once you interrogate the operator you’re free to either kill or recruit him.
Important - During this and further mission objectives you should look for chests with smuggling items.
Destroying them will weaken Walter’s racket.
Butterbean is the man responsible for organization of illegal air drops.
He can be found on the camp located south from Tickfaw Harbor.
Once you on the pier, eliminate (preferably by using a weapon with suppressor) the nearby gangsters.
Butterbean can be found on the first floor of the main building.
Killing Butterbean will weaken the enemy racket by 15 thousand dollars.
The money is stashed in one of the warehouses in the western end of the district.
you’re able to find it on the ground floor, in one of the corners.
Stealing the money will weaken Walter’s racket by 10000 dollars.
There is only one enforcer to eliminate - Jerry “The Ferret” Verret.
He can be found in the port, more precisely next to one of the train cars.
Speak with him and go to Holland Bros.
Shipping & Freight, a location that you could have visited previously to make it interrogate the operator.
While moving towards Walter you’ve got the option to move through buildings or remain on open space.
you’re able to also pass around the large ship from any side you want.
The easiest way to get to the boss is by using the stairs shown on the picture.
As for the boss, as usually it’s possible for you to kill or recruit him.
Important- In the end you must decide who will receive the racket - Cassandra, Burke or Vito.
Each of them will offer you a different bonus in exchange for the racket.
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