You would have to use the night vision.

Search the nearby area for the items.

When you spot the way to some valley [A] take the upper route [B].

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As you’re free to see - the Gekkos are here too.

There is a tree nearby.

Crawl to it and slide down slope.

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You should land just right near the underground passage.

Crawl through it and when the Gekko is not patrolling - run forward.

It’s time for the most touching Metal Gear Solid’s moment.

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You are at the same helipad you’ve infiltrated nine years before.

But this time the base looks deserted.

At the helipad [A] you should find the electrical equipment jamming grenades.

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In the distance [B] there are abandoned warehouses.

To the right [C] there is an entrance to the first hall.

Carefully checking all of your surroundings you might find there lot’s of Drebin’s points.

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First go to the main gate and then to the abandoned warehouses.

Crawl to the main room and pick up all the items.

The go through hall’s main entrance [A].

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Inside you would find plenty of Dwarf-Gekko machines.

So we would have to use the backdoor [B].

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Metal Gear Solid 4: Guns of the Patriots

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