During the Legends of the Zone mission, Skif will meet characters from previous installments of the STALKER series.
How to recover the decoder for Sidorovich?
TheLegends of the Zonemission will start immediately after the end of theAn Act of Mercyquest.
Head tothe Sidorovich’s bunkerin theCordonregion.
Similar to the first part of the series, it is located west of theRookie Village.
Talk to the merchant and accept from himthe mission of recovering the decoder.
The bandits' camp is locatednortheast of the village.
Go inside and talk to him.He will agree to give you the decoder without any bloodshed.
If Roosevelt is dead, the bandits will attack you as soon as you approach.
Defeat them andretrieve a package from one of their bodies for Sidorovich.
Go back to Sidorovich and show him the decoder.
The trader will instruct youto ask the local stalkers for information about the X3 laboratory.
Where to find Dark?
The necessary information will be provided to you by someone namedWolf.
He hangs outin the technician’s building, in the southern part of the Rookie Village.
Wolf will recommend youto get in touch with a guy named Dark.
You will find him in the tunnel,east of the settlement.
Two mercenaries will approach youbefore you enter the facility.
Defeat the entire mercenary unit located in the tunnel.
Next, enter one of the side rooms and talk toDark.
The man will offer you togo to the X3 together.
Before departing, he will insist onretrieving an important item from a nearby stash.
Where to find Dark’s stash?
The Dark’s stash is locatedin a tunnel under the railway tracks.
Take the equipment and supplies from it.
We recommend that youexit the tunnel the same way you entered.
On the other side of the tunnel,a horde of rodentsis waiting.
How to enter the X3 laboratory and defeat the pseudogiant?
The entrance to the X3 laboratory is locatednorth of the tunnel.
Enter inside,taking care to avoid anomalies at the entrance.
Thendestroy the boards covering the entrance to the ventilation.
Go through the shaft.
Activate the lever on the control panel.
The mechanism won’t work the first time, butit will attract snorks.
Defeat the mutants anduse the decoder once again.
Continue your journey through the corridors of X3.Go down the steel stairs, then turn left.
Bloodsuckerswill attack you in the room with cylinders.
Deal with the mutants, and thenproceed to the lower level of the laboratory.
In a floodedroom with containers:
Activate the switch on the control console.
Then go through thered-lit doors.
Jump throughthe hole in the wallinto the large hangar.
A battle with apseudogiantawaits you there.
Here are some tips on fighting this mutant:
After defeating the monster, wait untilDark comes down.
After the conversation is over,go through the next rooms and emerge onto the surface.
The ladder will lead you to alushly overgrown oasis.
Enter the lonely cottage andtake the cartridge from the equipment located there.
After another conversation with Strelok,the mission will come to an end.
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