guides
Last update:25 June 2019
This section of the guide toThe Sinking Citycontains a large number ofstarting tips.
Other topics have been discussed on separate pages of the guide.
Avoid getting into the water and use the boat whenever you should probably get to another place.
Boats appear in almost every place where the land ends and the flooded part of the city begins.
You don’t have to use the same boat throughout the entire game.
Save the game before each conversation
Some of the conversations require you to make choices.
They may concern, for example, accusing another person or helping them to avoid trouble with the law.
The choices can have different consequences.
However, some of the consequences will appear later in the game.
Otherwise, we advise you to check our walkthrough.
Fight only when monsters prevent you from exploring a location related to the current investigation.
Otherwise, either avoid them or escape.
You have to use a first aid kit.
attempt to always have at least one first aid kit in your inventory.
Press the Mind’s Eye activation key and find the hidden trace.
They appear in several variations.
Our walkthrough contains all possible uses of the Mind’s Eye.
As the blue band depletes, you will experience more and more serious hallucinations.
This will help you greatly if you decide to return to the same place later.
The locations of the telephone booths can be found in our world atlas.
An attacked character can open fire.
Civilians don’t drop loot and the don’t give you experience points.
Kill only those living enemies who are hostile to Reed by default (for example, thugs.)
Instead, press the melee weapon key.
After a few hits, a lock or a board will be destroyed.
Melee weapons don’t have durability and they are always effective.
the address it’s possible for you to investigate or a person that can be tracked.
Our walkthrough contains all the necessary steps.
Complete side cases
The main way of unlocking side cases is tomeet NPCs.
These can be people you visit during main cases or during free exploration of the world.
Each side case is an opportunity for getting additional experience points.
Some side investigations are related to trophies/achievements.
Our walkthrough contains the full list of side cases.
)can be opened multiple times.
This is useful primarily after you free up space in your inventory.
This is especially useful if you have run out of ammo or first aid kits.
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