guides

Last update:11 May 2016

Cities, which belong to the player from the very beginning of the mission.

A mirror entrance - “a” stands for the entrance, while “b” indicates the exit.

Points of interest - visiting, or capturing it can make the mission a lot easier.

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This icon represents key mines, which should be captured so you can complete the mission.

Neutral cities, which can be captured.

Cities, which belong to the enemy player.

Heroes of Might & Magic III: HD Edition - Steadwick’s Fall mission - Dungeons and Devils campaign

This guide assumes that you take heroes from the “Groundbreaking” mission.

If you don’t have enough “magical” heroes, any, developed will suffice.

With this amount of those powerful units no foe will pose any threat to you.

Heroes of Might & Magic III: HD Edition - Steadwick’s Fall mission - Dungeons and Devils campaign

Your goal during this mission is to capture the Steadwick city, which is guarded by this very hero.

attempt to rush the Capitol - Red Dragons use up extreme amounts of gold.

After you’ve captured the enemy city, the mission will end!

Heroes of Might & Magic III: HD Edition - Steadwick’s Fall mission - Dungeons and Devils campaign

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Heroes of Might & Magic III: HD Edition - Steadwick’s Fall mission - Dungeons and Devils campaign

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Heroes of Might & Magic III: HD Edition