Its west bank is full of buildings, which are the EU main base.
Eastern part of the map is a hilly, extensive terrain with a few flags.
It is the place, where most of the fights take place.
Although this map is adapted to armored battles, infantry has its own little role too.
The best kits here are Engineer - destroys vehicles - and Assault - good against enemy soldiers.
One of the most important things here is to move swiftly.
Analysis:Main bases of both teams are quite huge.
EU has got two flags -[I]and[II].
These points allow the team to use tanks, battlewalkers and means of air transport.
PAC has got as many as two main bases[III]and[IV].
It is the result of PAC bases placed near.
[2]is a footbridge.
Strategy for EU:Unfortunately, intensive fight for flags in the eastern part of the map is unavoidable.
That’s why it is necessary to place in there as many heavy vehicles as possible.
Their task is to move from one flag to another and check whether PAC forces are coming or not.
Regaining control of lost spawn points is one of their duties too.
However, a group of infantry will be able to cope with that kind of danger.
This will at least slow down decreasing the ticket amount.
A lot of heavy machinery is necessary to crush enemy defense.
Our main goal is to take the majority of control points in the central-east part of the map.
It’s not a bad idea to capture the main base of our enemy.
As a result, fights take place only in the central-east area.
Titans may be moved towards the battlefield, so that shoot at silos placed extremely out of the way.
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