guides
Last update:11 May 2016
22.
Sarcophagus -Magic Ring (cold resistance 30)
3.
Sarcophagus -Sling (attack bonus +1, unlimited ammunition +1d6 fire damage)
4.
Sarcophagus -Bastard Sword +1, +3 vs Chaotic characters
8.
Death Knight
Once inside, you will be attacked by a large number ofundead.
Weapons rack -Scythe +3
4.
Weapons rack -Shortsword +1 (poisoned, drains Constitution), Halberd +3
5.
Take theweaponsoff the racks and the nearbyRecipesand leave.
Gnoll Cave (V)
Enemies:Gnolls
Loot:Chief’s Body -Warmace +2
25.
Pirate Cove (V)
1.
Chest -Jewels, rapier +1
3.
Hostages - Nothing you’re able to do about them.
In this location you will have to fight somepirates.
Get through the soldiers to reach theirleaders.
Talking to them won’t change much and will result in a fight.
Search the bodies to find:spear +2 (1d4 electricity damage), rapier +2, shortbow +2.
Gothaladreum - Cemetery
SeeQuest (Port Llast): Army of the Dead.
Forgotten Ruins (V)
1.
Chest x2 -Jewels
4.
Chest -Potions and scrolls
The only enemy in these ruins is agolem.
Deal with it, search it’s body, then collect all the valuables from the chests.
Priory of the Depths
SeeQuest (Port Llast): The Wrath of Umberlee.
Arcane Brotherhood Outpost (V)
Ground floor
1.
Chest -Magic bowl (summons Water Elemental)
2.
Chest -500 $, Magic Ring (additional first level spell slot)
3.
Door to the second floor
Second Floor
4.
Door to the first floor
5.
Gold -Large amount of gold
7.
Chest -1115 $
8.
Gold -Large amount of gold
9.
Deal with them and enter the second room.
Loot the chests and head upstairs.
Here you will have to deal with aPirate Captain,Luskan berserkers and two mages.
Kill them and search the room.
Hut - hideout (V)
SeeQuest (Crossroads Keep): The Bard’s Tale.
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