Winter Nights (December 2nd)
This tactical mission is much more complex than the previous ones.
you should probably prepare yourself before you kick off it.First, you have to bribe six witnesses.
This time you won’t need any additional items, just money.
Then, you will have to get keys.
Send one of your police officers to the janitor.You have to do that in the evening.
Otherwise, he won’t be at home.
After that you have to assign police officers to different spots for the assault.
However, you’re free to’t assign random officers.You need people with specific skills.
This item will help you complete the mission without any causalities.
The mission starts automatically on the third day since you got the call.
The officers are divided into two group.
Each group is assigned to one building.
However, the second option requires a lockpicking skill.
There are four suspects inside the building.Use a stun grenade to stun three of them.
The fourth suspect should be neutralized with, e.g.
a police baton or a taser.
After that you’ve got the option to start arresting them.
The second group requires more work.Order one of your officers to approach the window and then to open it.
The rest should also get closer to the window but they have to remain undetected.
Then, you must neutralize a suspect patrolling the corridor.
This corridor has two pairs of doors.Deal with the ones on the right first.
Inside, you will find only one suspect.
Order one of your officers to pop swing open the doors.
Another officer should neutralize the suspect.
Then, you have to enter the second room.
Inside, you will find more criminals.
Repeat the maneuver with a stun grenade (you did that with the first group).
The last suspect is there.
Neutralize him to complete the mission.
“Aimed Shot” is especially useful, as it is not possible to approach this mission silently.
Your enemies patrol the mission grounds in random patterns.A Times the suspects can focus on the car lot area.
Other times, their presence can be more prominent at the main entrance.
And finally, at Times, you may encounter stronger resistance in the store area of the station.
The only constant here is that there are always 10 suspects present at the scene.
The most efficient way to approach this mission is to place your officers as shown below.
By approaching the mission this way, you minimize the chances of losing one of your officers.
Bring at least 5 officers for the job.
Pick those with negotiations and sneak.
This way, you’re able to finish the mission quietly.
Then, move the same group toward the gates, where another 2 suspects can be found.
They have to be pacified in a way that they don’t sound the alarm.
Then, send your officers toward the window.
The third group is the least active.Move them toward the main entrance and hide them behind the pews.
Let them stay there until the other groups get close to the main hall entrance.
As you have a more numerous force, so you shouldn’t have any problems dealing with the cultists.
Assign 4 officers with stealth skills to the mission.
First, split your team into two separate units.
The first should go to the building on the left, toward the concrete wall.
The second group should head to the building on the right in direction of the park.
After the first group deals with the suspects at the gravestones, send them to the building.
There you have to deal with one more suspect.
The second group should be on their way to the building exit.
you might approach the next part f the mission in two ways.
Then, your group should enter the building and deal with the other suspect.
Assault - Neckties Base (December 15th)
This mission highly resembles the Winter Nights.
The mission starts on Dec. 15th, however, the proper attack takes place 4 days later.
To prepare the assault effectively, you have to send an intelligent and stealthy officer to the forest.
He needs to have a bottle of ammonia with him.
Then, you have to bribe the witnesses.
In this mission, detection equals having to restart the mission once more.
Then, hide your officers behind the crate next to the tent.
He should stay there until the end of the mission as he will be responsible for sabotaging the generator.
Send the remaining two officers to the right, where you find another suspect to incapacitate.
Because of the distance, the officer on the left will deal with the situation faster.
Now, you’re able to take out the goons in the yard.
You also find some barrels you have to sabotage there.
At the same time, the first group takes out two suspects patrolling the area around the tents.
At this moment you also should sabotage the generator.
From this point, you have 6 turns to make your escape.
Finally, the second group should deal with the remaining two suspects.
This way the officers can freely escape the area.
Defending the Precinct (December 30th)
This is the final encounter in the game.
Your mission is to defend the precinct.
You are asked to choose 10 officers, who will take part in the mission, the day before.
Surprisingly, this mission isn’t all that difficult.
Choose investigation skills for your officers to increase the Chance of hitting your enemies.
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