guides
Last update:11 May 2016
Team’s explosives: 2 semtex grenades + 1 launcher projectile.
Level Two
2 bombs + 2 launcher projectiles.
Level Three
2 mines + 3 launcher projectiles
Level Four
4 Claymores + 4 launcher projectiles.
Level Five
4 mines + 5 launcher projectiles.
Feral Instincts: squad upgrades that improve vision and hearing.
Allows for seeing the enemy through walls.
Speed of movement increased by 20%.
2x increased action time.
3x increased action time+ longer sprint.
Armor: Light armor available for the entire squad.
Light armor of double effectiveness.
Medium armor absorbing more damage.
Maximum armor for the entire squad.
Additional, armor allowing for extra protection.
Team Boosters: shortens the reload times for 15 seconds.
Shortens the reload times for 30 seconds.
Shortens the reload times for and speeds up drill repair for 30 seconds.
Shortens the reload times for and speeds up drill repair for 45 seconds.
Shortens the reload times for and speeds up drill repair for 60 seconds.
Random Supplies: random supply of explosives, feral instincts, armor and team boosters.
A random mix of +1 level support items and various rare items.
A random mix of +2 level support items and various rare items.
A random mix of +3 level support items and various rare items.
A random mix of +2 level support items.
Rare items are much more common.
A group of extremely important items that make life easier.
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