It enables you to develop new technologies and more advanced buildings.
This chapter features advice related to research you’ve got the option to conduct during the game.
Performing any pop in of research requires gathering a specific number of research points.
It can be done in specific buildings likeLibraryandResearch Center(unlocked inmodern times).
Each worker is generating a specific number of research points in given time.
However, to do it, he must be in work.
Points are accumulated and you might use them whenever you want.
Each era features an unique set of edicts.
The more advanced the era, the more points you must spend.
Name
Era
Function
Advanced Boat Service
Colonial era
It increases the capacity and speed of ships.
It will make trading more efficient.
Employee Of The Month
Increases producitivity of mine workers and industry workers.
It will increase production speed on the island.
Church Fee
Introduces a mandatory fee in all religion buildings.
Increases profits at the expense of reduced religion happiness.
Depending on your policy, this can shorten or increase the working time for Tropicans.
Literacy Program
It is very useful if you qualified workers.
Speeds up the process of gaining education.
State Loans
Unlocks an edict that enables you to take credit.
It will be useful if you have financial trouble.
Emigration
Cold war
Unlocks a constitutional law that enables you to control when a citizen can leave Tropico.
Alternative Food Source
Unlocks an edict that eliminates the food shortage for two years.
You should use it when your citizens are starting to die because of a lack of food.
Mandatory Waste Sorting
This edict will enable you to reduce pollution generated by residential buildings.
It will speed up the education process.
Speedway
Increases maximum speed on the roads on the island.
It will speed up the transportation.
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