These quests don’t have a specific place where you’re free to start them.

They can be found, e.g.

near some of the security checkpoints.

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Rewards can be claimed from any of them.

The objective of this contract is to hunt and eliminate the Wildermage in The Mire.

As a reward you will receive120 auryte.

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The Mire is located in the north-west part of zone 3 - prepare to climb a lot.

You may also need to defeat infected and monsters before you reach that place.

The Wildermage’s hideout is located in the center of The Mire.

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This place is easy to notice thanks to the purple energy walls (see the picture).

Get there and start sneaking - crouch while moving and keep using, e.g.

The Wildermage can start hunting you when he detects the hero prematurely.

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Reach his heart (see the picture) and examine it in Sense Mode.

You learn that it is surrounded by a force field.

Find five pylons and sabotage them to get rid of the field.

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Even if you manage to beat him, the enemy will resurrect.

Run and jump to avoid massive damage.

After that you might go back to the heart and take it.

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This kills the Wildermage immediately (you don’t have to fight him).

you’ve got the option to distract the Wildermage and reach the pylons without problems.

Speak with a Technomagi who was captured by him.

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Take the gloves back to the Technomagi.

He then calls his allies and starts attacking the Wildermage.

Defeat the Wildermage and go back to any of the contracts machines.

Seven: The Days Long Gone

Knowledge is Power

The goal of this contract is to find Compact Cluster Drives.

They are scattered around the entire map - set this quest as active to learn their approximate locations.

The picture above shows one of these items.

Activate Sense Mode when you are near one of theCompact Cluster Drivesto find them quicker.

You have to find five Cluster Drives.

You receiveaurytefor each one of them.

Note - Start searching for them when your character gets a better gear.

Most of the Cluster Drives are in locations with traps and powerful enemies.

(details below).

The equipment is in the place presented in the picture above.

You have to search the building but be careful because Teriel will be attacked by the infected.

Reach the closed door and open it with a lockpick or a Multi-tool.

The picture above shows the location of the item.

Jump on the ledges and get the gadget.

The thirdCompact Cluster Driveis located in the Mire in the west part of the zone 3.

The machine is on a balcony of one of the buildings full of the infected.

The picture above shows its location.

That area is west from the Repositorum.

Start in the port and jump down carefully on the lower ledges.

Don’t touch the purple substance.

Keep jumping on the tiny islands and bigger ledges.

Watch out for the infected and the giant worms that hide in the ground.

The picture above shows the location of the gadget.

This area is only reserved for excavation workers.

you might get their outfit or you will have to avoid Technomagi soldiers at all cost.

Where the Wilder Things Are

How to unlock:Reach one of the contracts relocation machines.

You have to track down and eliminate a Wildermage in Everglade Swamps.

For that you will get170 auryte.

Everglade Swamps are located in the east end of the zone 3.

You must reach Kaleidos ruins located on the swamps.

Watch out for various monsters and bandits.

you’ve got the option to escape from most of them.

The Wildermage isn’t inside the ruins.

Activate Sense Mode and find anote.

Also, remember to take aNectar vesselbefore you leave.

Only one path leads to the place where the Wildermage is.

You must be very careful there because you’re able to die easily.

Walk on narrow footbridges and pipes.

Lastly, start jumping on the protruding metal elements (the picture 2) and reach the higher ledges.

If you refuse, the angered Wildermage will move to Everglade Swamps.

You will have to defeat him.

Note - you’re able to also meet this Wildermage during your exploration of the zone 7.

You don’t need to haveWhere The Wilder Things Arequest in your journal.

Reach another area in Giant’s Graveyard.

Watch out for the purple substance that can pour down from pipes (example in the picture).

Move forward (fast!)

only when the path is safe.

Also, watch out for the new infected.

Reach the new place where you have to meet with the Wildermage again.

you oughta kill certain types of the infected.

Attack only the “green” infected and have a go at ignore the rest of the enemies.

Don’t leave this location because this cancels the experiment and you would have to start all over again.

you better kill five unique infected.

After that you have to reach the laboratory in the ruins in Everglade Swamps.

The Wildermage gives you3 crystals.

Go on the ruins' rooftop.

Putting crystals in the right spots ends the ritual.

Failing the ritual turns the Wildermage into a powerful monster that you will have to kill.

Both endings give youKaleidos Ruins Wildermage’s Heart.

To complete this contract, you have to hunt and eliminate a Wildermage from The Tower of Thorns.

Your reward will be150 auryte.

The Tower of Thorns is located in the north end of the island.

you might get there by passing the security checkpoint 06.

Ignore the bandits who stand on the destroyed bridge and move a little bit to the east.

Reach the tower by jumping on the stone ledges presented in the picture.

Listen to the conversation with the Wildermage and Artanak and then move through the first portal.

Keep moving through the portals.

Use trial and error method.

Going through a wrong portal moves you back to the starting point.

Repeat your previous steps and choose a different portal.

This allows you to reach the Wildermage’s (empty) private chamber.

Explore the tower and be prepared to face a group of infected.

Climb up, this can take you a while, and reach the Wildermage.

Defeating him shouldn’t be that much of a problem.

After that you have to reach the now unprotectedThe Tower of Thorns Wildermage’s Heart.

Take it and go back to one of the contracts relocation machines.

This contract becomes available after completingMemory Lanemain quest.

You must head to the research facility that was previously inaccessible and speak with doctor Boron about his experiments.

This will stop the technomore from spreading any further.

Afterwards, go back and report to Boron.

However, this won’t affect the possibility to complete this quest.

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