guides
Last update:11 May 2016
This location is likely to be one of the most difficult in game.
Move forward until you reach a small abyss.
Get on the other side walking on the black substance.
A little warm up.
Charge all three platforms withred.
Then walk on the platformnumber 1(screen above).
PlaceredNewtons on wall behind platformnumber 3.
When you get a maximum altitude, change the last Newton togreen.
When the platformnumber 3goes a bit undernumber 2,fire at it withgreencharge.
Then set upredNewton next to platformnumber 2and, when it only rises, change the charge of platformnumber 3tored.
Start setting up againredNewtons on wall behindnumber 3until you reach the top.
Then placegreenNewton undernumber 3to get to another location.
The main dish of this level is here.
A very annoying obstacle if you don’t know how to deal with it.
Charge all platforms withred.
Then walk on thenumber 1.
1and2, by setting upredNewton on nearby wall.
When you set up the last one Newton here, aim atmodule Aand charge it withred.
Now you have to lift remaining platforms.
Place agreenNewton on the ground, next to thenumber 4.
When all platforms are lifted, set upredNewton on the panel overmodule A.Then fire at module withgreen.
When you get close tomodule B,fire at it withred.
Now move onnumber 7.Set upredNewton on upper panel and then changemodule Btogreen.
Fire atmodule Cover you withredcharge.
Push away a bit higher by placinggreenNewton overmodule B.
Then changenumber 4togreenand wait formodule Cto pullnumber 5.
This lifts platforms number6and7.
Jump onnumber 6and then set upgreenNewton overmodule C.
Now, you should be on a proper altitude.
Jump on platformnumber 7and then on a rock shelf.
verify that the last platform is a bit behind it.
It’s almost an over.
Change the module toredjump on the platform and then fire withgreen.
Ride up and move forward.
On right you might see a flying cube.
Jump on it and change its charge tored.
When it approaches bottom, firegreenagain.
Jump on the last rock shelf and go through portal.
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