3DananTalk to Danan and then follow her.

4ShalwenWhen you come over here a talk will start automatically.

After that you will get access to your first city.

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5ShipyardYou can build a boat in here.

9TeleportIt will appear after defeating cyclops (08).

Use it to end this mission.

Might & Magic: Heroes VII - M1 The Griefs That Fate Assigns

In the first mission of the Sylvan campaign you will learn the story of a young sea elf namedWysloth.

When he was on a journey, his ship sunk due to a storm.

The adventure starts when he is casted away on a shore of an unknown continent.

Might & Magic: Heroes VII - M1 The Griefs That Fate Assigns

Calmly finish further phases of the quest, defeat enemies and gather army required for defeating 5 cyclops.

It’s the first mission added to your journal.

You must explore the shore on which you were casted away.

Might & Magic: Heroes VII - M1 The Griefs That Fate Assigns

At first go north and click theLone Unicorn.Wyslothwill climb on his back.

Your next step is finding aDeer(M1,2).

When you walk close, the animal will start running away.

Might & Magic: Heroes VII - M1 The Griefs That Fate Assigns

You must follow it.

However, if you feel strong enough, you could try fighting nearby enemies.

This will give you a bit of experience and resources.

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Once you finish the chase, you will be able to addDeerto your army.

You will also notice another group of units with which you could do the same - 25Pixies.

They will lead you to an elven hero -Danan(M1,3).

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Talk with her and she will tell you to follow her.

In about 2 turns you will reach the city (M1,4).

There you must talk withSylrael.

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You will learn that they have trouble with nearby cyclops.

You will have to deal with it.

The mission will be completed successfully.

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The mission will start automatically after talking withSylraelinShalwan(M1,4).

You will have to build a ship that will take you to cyclops' island.

Walk through the whole available map and gather all resources you might.

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Once you do it, go back to the shipyard and build the ship.

The mission will end and you will receive2500 experience pointsandRanger’s Armourwhich adds +2 toSpirit.

The mission will start automatically after you build the ship in theShipyard(M1,5).

Might & Magic: Heroes VII

Your objective is very simple.

You must swim to the other side of the sea, to the cyclops' island.

However, remember not to pass the line of rocks (M1,6).

Few such attacks and you will lose all your warriors.

Once you search the sea, go to theteleport(M1,7).

Now, swim to the other side and defeat the cyclops in the gate.

It will be pretty hard, mostly because of the 5 cyclops.

Once you manage to win, you will receive 1 attack, defense and morale point as a reward.

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