you could create locations by clicking on the map and selecting Dungeon option.

The first tab will allow you to change general preferences of the whole location.

Here you might change its name (Bandit Caves by default) and description.

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The next option allows you to create the starting location for the adventurers.

If you want to do it, you must snag the Set as Starting Location option.

Lightning and Atmosphere allows you to manipulate the light and general atmosphere of the place you are creating.

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When creating a location, you might freely modify this factor and see how it impacts your level.

Whether you will create a dark or light place depends only on you.

Tile Sets are created previously by the developers texture packs that can impact the look of the place.

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you’re free to select sewers, catacombs, caves etc.

Add Floor allows you to add floors to your dungeons.

After adding another floor you will be able to modify it similarly to the default floor.

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Further options allow you to change the size of the dungeons, its complexity and difficulty.

The size determines the number of rooms between the entrance and the exit.

The complexity determines the number of rooms-branches in the dungeon.

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When hunting in a complex dungeon, the player must remember which rooms he visited.

This makes the difficulty higher.

The option to add random generated enemies is marked as Creature Set 1/2.

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Here you’re free to choose what sort of monsters the adventurers will face.

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