To become the Master, you have to complete ten battles with different enemies.

To begin the round, you have to talk withHarunin the Warriors Guild (M20:18).

You will find him in the basement, at the very bottom.

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He shouldn’t cause you any problems.

Prize: 690 auras

The Paindome II - Archers

Thearchersare a bit more demanding.

There are two of them and you don’t really stand much of a chance in ranged combat.

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He’s not very dangerous, equipped only with an axe.

Prize: 1840 auras

The Paindome IV - Cheetah tamer

you could have problems with the twocheetahs.

TheTamerhimself isn’t a difficult enemy.

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Don’t venture to fight using a bow, as you won’t have time to stretch the string.

Focus on melee combat.

Accordingly to what you’ve learned before, it’s best to attack the archers with melee attacks.

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The Paindome VI - Necromancer

The tactic against themageis similar to the one used against archers.

Just focus on the mage and finish off his minions afterwards.

Once the poison is no longer a problem, the largespiderwon’t be a problem.

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He will keep on jumping through the arena, moving quickly and attacking by jumping towards you.

Remember about blocking, it’s crucial - perform counter attacks.

You will increase your chances by running after the beast and attacking yourself - use edged weapons.

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The Paindome IX - Mage Champion

TheMage Championis a rather easy enemy.

As he’s a mage, it’s best to damage him with melee attacks.

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Two Worlds II