you’re able to choose Path of Faith or Path of Order.
guides
Last update:24 April 2018
Another Book of Laws is dedicated to Purpose.
It focuses on Faith or Order and it gives you foundations for creating a totalitarian city.
you might follow only one of the two Paths so choose wisely.
Increases hope of those citizens whose homes are within its reach.
Shrines
After signing House Of Prayer law
Unlocks a new building.
Increases hope and efficiency of buildings within its reach.
Because of that Shrines should always be built near a few industrial buildings.
Field Kitchen
After signing Shrines law
Unlocks a new building.
Provides nearby workers with food which increases temperature in a given building by 1.
Invest in this law when temperature gets dangerously low.
House of Healing
Unlocks a new building.
Regular workers can provide medical care which has an impact of efficiency.
Evening Prayers
Unlocks a new function for House Of Prayer.
Very useful when hope is low.
The Temple
After signing Evening Prayers law
Unlocks a new building.
Signing this law raises discontent but catching a thief will lower this value a little bit.
Faith Keepers
Unlocks a new building.
These are the most faithful citizens.
you might use them to stop other citizens from protesting.
It also unlocks another ability for Faith Keepers that reduces discontent in the city.
Public Penance
After signing Faith Keepers
Unlocks a new ability for Faith Keepers.
Signing this law raises discontent.
Each use of this ability raises hope and lowers discontent by a little bit.
Protector Of The Truth
After signing Public Penance
Unlocks a new ability for Faith Keepers and the Temple.
Signing this law increases discontent.
However, each use reduces discontent almost entirely.
This ability is great for solving problems in your society that are resulting from high discontent.
New Faith
After signing Protector Of The Truth
Introduces totalitarianism.
It eliminates the hope bar completely.
However, some of your citizens can oppose the system.
Path of Order
Neighbourhood Watch
Unlocks a new building.
Increases hope in homes within its reach.
A good way to increase hope with minimal costs.
Morning Gathering
After signing Neighbourhood Watch law
Another way of increasing hope with minimal costs.
Every morning, your citizens gather in a place (this raises hope).
Foreman
After signing Morning Gathering law
Unlocks a new function in places of work.
Guard Stations
After signing Neighbourhood Watch
Unlocks a new building that can substitute a Watchtower.
All homes within its reach have bonus to hope and they have lowered discontent.
Patrol
After signing Guard Stations law
Unlocks additional function for Guard Station.
Allows you to organize patrols that boost hope and decrease discontent.
Propaganda Centre
Unlocks a new building.
Prison
Unlocks a new building.
you’re free to catch and isolate criminals.
It also raises discontent by a little bit.
Forceful Persuasion
After signing Prison law
Unlocks a new function for Prison.
It reduces amount of time spent by prisoners but at a cost of their health or even life.
It also raises discontent.
This law isn’t worth signing when you have a low number of prisoners.
Agitator
After signing Propaganda Centre
Unlocks a new building.
Increases efficiency of nearby industrial buildings by 20%.
A perfect way of increasing efficiency without developing additional technologies.
Pledge of Loyalty
Your citizens can be recruited to Pledge of Loyalty.
This gives them a permanent bonus to hope.
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