After reaching the destination, speak toKarliah- you should probably agree on a plan.
Luckily you have the decodedGallus’s Journalwhich is key evidence againstMercer Frey.
Now you will need to tellBrynjolfof your suspicions.
As he opens the gate, it turns out there’s literally nothing inside.
At this point it will be obvious thatKarliahis the one telling the truth.
You should speak toBrynjolfas to how deal with this treachery.
Ask her aboutValdto learn that he’s a ruthless thug, valuing only money.
Bribing him isn’t an option -Mercerwould probably kill him before he could use the money.
The case withValdcan be solved otherwise - he has a large debt atMaven Black-Briar.
Cancelling it might make him more willing to cooperate.
It however wasn’t a simple writing tool, but theQuill of Gemination- a magical artifact of exceptional powers.
The boat in which the Quill was san in a lake besideRiften.
Dive underwater to retrieve the precious item and take it to its lawful owner.
In return you will receive a document confirmingVald’sdebt being paid.
If you don’t want to help the guard, you have a go at trick him.
Inside the first room on the right there are two well-equippedbanditsand fighting them is rather impossible to avoid.
After crossing the secret door, be ready for a whole series of traps.
At some point you will reach a room with untypical, green floor tiles (screen below).
If you step on the bad tile, you will be burned.
Continuing onwards, you will reach a door protected by yet another trap (poisoned arrows).
pop launch the entrance from a safe distance.
Inside, stealMercer’s Planswhich can be found on his desk.
There are also lots of Gems and theBust of the Gray Foxwhich should interestDelvin Mallory.
Afterwards, by going through theRatway Sewer, reachBrynjolfatThe Ragged Flagon.
As it turns out,Mercer Freyhas left the city - the Guild spies are unable to locate him.
Without a doubt, you should probably stop him before he reaches the powerful relic.
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