Arthas sets off to search for Mal’Ganis to avenge his people.
Move your team to the east and follow the forest path.
you’ve got the option to’t get lost here because the road leads to the same place anyway.
On the way you’ll encounter wolves and trolls.
Your workers near the ships are safe until the next stage of the mission.
You’ll quickly come across an allied base that’s under siege(2).
The new hero is an extremely effective warrior.
His first skill is extremely useful.
He can throw a hammer that will deal damage and stun an enemy for a few seconds.
An ideal ability against powerful opponents and enemy heroes.
It also has little chance of stunning the enemy during an attack.
Along the way you may encounter the first of two Undead bases available on this map.
The purple opponent can be quite easily defeated with even one 12-unit army.
By the way, you will gain an additional mine and access to a new unit.
The second squad should consist of Priests, Sorcerers and 2-6 Mortar teams.
As you approach the base, the enemy will send all units into battle with your troops.
The first team has to eliminate the garrison.
Let the Sorceress slow down strong enemies, especially the Abominations.
Priests should heal soldiers and use Dispel on Skeletons.
If you start losing many soldiers, you might retreat or wait for at least 6 units to die.
Then use Arthas' special ability - Resurrection.
Soldiers will return to the battlefield, which can often provide you a higher chance for a victory.
Let Muradin stun the Necromancers, Abominations or the enemy hero with his hammer.
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