Turn right near the well, go up the next stairs to the terrace.

Move to the right from the stone table, enter the narrow pass limited by balustrades.

At its end you will find the casket with 10 sand credits.

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Return to the stone table now and to the left this time.

Stick into analogous narrow pass.

At its end you will find the decorative tile in the wall.

PC

Run to the newly opened door and enter it, you will be inside the tower.

Go straight ahead over the corridor, and then to the right.

Turn at its end to the left, jump over the rail and hang from its other side.

PC

Jump over the precipice landing on the other rail over the opposite side.

Jump onto the terrace then turn to the right.

Localize delicate outline of the door in the wall and hit it with all power.

PC

Go through the smashed entrance, run down the stairs.

You will enter the blank chamber which will turn out to be the lift platform.

You will go upwards to the terrace.

PC

You are located at top level of the tower.

The Vizier is showing up, you see captured Farah also.

The girl isn’t losing her self-assurance and despite the mirthless situation she isn’t yielding villain flirtation.

PC

The spat Vizier got angry and he want vent it on you.

You are facing each other.

When you go away from him, he is flinging magic bullets at you.

PlayStation

The boss is stopping after every attack for the moment, so attack him then.

After inflicting the series of blows retreat and wait until he will approach again to hit.

You may avoid his attacks escaping backwards and rolling over the floor when bullets are close by.

Xbox

It will be useful later.

After taking around the 1/3 of energy bar the fight will change.

They are circling round the whole square now making the deathly risk to you.

Nintendo

At this stage your fight against the vizier looks completely different than previous.

to make it whip Vizier’s hide, run fast in his direction, avoiding circling obstacles.

Hit when the dagger shines at your hand.

Prince of Persia: The Two Thrones

It isn’t easy, because every successful attack increases the Vizier’s vigilance and speed.

The hardest moment is at the third attempt to jumping on his back.

The enemy is moving from pole to pole so fast that you aren’t able to catch him.

Use the eye of Storm to make it slow down his movements for the moment.

After conducting three successful attacks (he loose his wings) you will force the Vizier to the escape.

Don’t be so pleased because it isn’t still the end of the fight.

Your enemy naturally has evacuated but he didn’t escape from the arena, only flew upwards.

Located high above the battlefield he raised in the air all pieces of walls.

The way leading to the boss is described below.

Let’s go to work!

Come up to the column, where the piece of the wall is hanging not high above.

Run vertically on the column and take off backwards, reaching the brink of the block behind your back.

Clamber up it, then jump to the next block straight ahead, also climb it.

Turn to the left and jump to the horizontal bar.

Clamber up it, turn to the left.

Take off straight ahead and reach the brink of the vertical dyke.

Clamber up it, take off forward to the platform, and then jump to the horizontal bar right.

Swing yourself and jump forward and you will reach the shelf.

Run vertically on the wall close by and take off backwards reaching the brink of the platform above you.

The final action will begin, during which watch your dagger vigilantly.

When it flashes - push the attack key.

It is the vizier’s decisive end.

Your enemy will be annihilated and also his whole dark army.

You will feel free.

Farah will also be freed from sandy ties.

The Kaileena’s spirit will appear to take the dagger of the time.

You will notice the royal crown on the floor.

When you reach for it somebody will beat you.

You raise your eyes…

The Dark Prince has returned!

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