Step 2: Deal with raiders
Head south.
The only reward for your actions (except XP) would be achest.
I suggest provoking enemies to fight by showing them your party.
DO NOT RUN towards the camp because there are two traps nearby.
Same as before - watch out for assassins.
It is worth to look around before you leave this area.
Examine enemies’bodiesand search twopiles of bones, achestand rubble.
you’ve got the option to also disarm traps near the camp#1, using your rogue.
tap on the door#1and a cut-scene will be displayed.
Captain will be displeased with Aveline working on her own.
select it and it will result in a short meeting with one of theguardsmen#2.
Now you have to talk to Aveline again - you won’t any impact on its course.
A guardsman Donnic patrols an area to the east from Foundry district.
On your way there you’ll be probably attacked by at least one group ofSharps Highwaymen.
A battle will take place near the market#1.
Eliminate archers first and be ready to deal with the reinforcements, which will appear after a while.
Deal with the standard opponents first and then attack their leader.
Fight until you eliminate all opponents.
A Coterie leader#1will die last probably.
Now you will talk withDonnic#2.
As a result of this conversation Aveline will demand some explanations from guardsmen captain.
After reaching the keep you’ll automatically see a short scene withcaptain Jevenbeing arrested#1.
An action moves then to the guardsmen captain’s headquarters (M9, 5).
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