It happens during the main questBloody Baron.
Now you must activate witcher senses and follow the smells marked with red color.
They will lead you to the basement.
Reach the room left from the sleeping guard.
You will find closed door that can be opened with previously obtained key.
Walk to the altar and takeA Prayerfrom it.
Examine the large bowl.
Return to the highest floor and enter the room in which thebaroncan be found.
Examining the painting will lead to uncovering a hole.
Check the wooden furniture on the other side of the wall.
After listening to Geralt’s comment, return to the candlestick and examine the tracks of spilled wine.
As before, you must follow the red smells visible after activating witcher senses.
Reach the staircase, walk down and examine a wooden desk.
It will allow you to collect aTalisman.
Now go back and meet withbaron.
You will receive 150 experience points andStrengerwill send you to meet with a Pellar.
The man will not be willing to help Geralt until he reclaims his goat for him.
You will learn about the existence of a botchling.
Go back to theCrow’s Perch.
On the way back, you will notice that a barn is burning in the castle.
Reach perch’s main courtyard and a cutscene will start in which you meet one ofbaron’s men.
He will ask you to saveOswinwho is in the barn.
If you decided to help, go to the barn and get inside using a ladder.
You must quickly get through the barn, effectively destroying successive obstacles with Aard sign or with the sword.
The stable boy you seek is calledOswinand you could find him in the central part of the stables.
Talking to him is not mandatory.
Check the places in which the horses are held.
Then, as quickly as possible, reach the main exit door from the stables.
Look down and press the proper button/key so you can kick off the door and thus saveOswinand the horses.
In that case, load the last saved game and hit it one more time.
They have a common ending which have been described inContinuation of the main questsection.
If it is possible, use cursed oil on your sword before the battle.
It will allow Geralt to deal more damage to the monster.
At first, battle with thebotchlingwon’t be complicated.
You must avoid his strong attacks by jumping back or to the sides.
Use these moments to deal few quick hits to the monster.
But don’t overdo it as thebotchling, after regaining his strength, can perform a very strong counterattack.
Later in the battlebotchlingwill summonwraithsthat will help him.
After a victorious battle, listen to the conversation with thebaronand wait for Geralt to obtainBotchling Blood.
It is wise to use wraith oil and Yrden sign.
But don’t have a go at kill allwraiths, they will respawn constantly.
Instead of that, observe the baskets and go to them whenever the fire will be extinguished.
Keep fighting and keeping the flames burning until the ritual ends.
You will learn from the man that you must reach the house of local fisherman west fromCrow’s Perch.
You will find rest in theContinuation of the main questsection.
He will walk with it to the main courtyard of the perch.
Don’t expect to reach the destination with no obstacles.
Geralt andbaronwill be regularly attacked by groups ofwraiths.
It is a good idea to use some wraith oil even before you dive in the walk.
A longer cutscene will start.
In the next part of this quest you must followlubberkin.
The monster you pass by (wraithsandwolfsamong other types) can be attacked or ignored.
After reaching the cabin, get off your horse and start examining the neighborhood with witcher senses.
Examine the horse tracks, a bracelet lying on the barrel and abandoned clothes.
Once the battle is over, examine the dead horse and pick all the options from the list.
For the last time resume following thelubberkin.
This creature will lead you to a fisherman’s hut.
You will find rest in theContinuation of the main questsection.
Knock on the door and meet with thefishermanand his family.
During a long conversation you will learn what happened to the wife and daughter of baron.
Leave the cabin (300 experience points) and go back to theCrow’s Perch.
After reaching the destination,Oswinyou have previously saved might talk to you and give you20 crowns.
Find thebaronand start the conversation.
This document allows passage through border outposts.
The game will additionally activate a new quest connected to Ciri -Ciri’s Story: The Race.
Further part of this quest is related to theLadies of the Woodsmain quest.
When you meetKeira Metz, you will receive a book from her.
After reading it you will learn where the"Trail of treats"(M9,16)can be found.
The quest ends when you tell theBaronthat his wife is on the swamps.
You will receive a side quest about retrieving her -Return to the Crookback Bog.
It’s because of the irreversible decisions that will impact the ending of this story plot.
Finding Tamara in Oxenfurt
The quest is very short.
Since you already have thepassfromBaron, it’s possible for you to get toOxenfurtwith no trouble.
The quest is not mandatory, in the further phase of findingAnnaa family reunion will occur anyway.
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