2MulbrydaleThis small village doesn’t offer much except for the notice board.

Examining it and taking a letter will unlock the “An Unfortunate Turn of Events” treasure hunt quest.

4Hidden treasureKill a foglet (lvl 4) and check the corpse found near the carriage.

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Taking a letter from the corpse will unlock the “Tough Luck” treasure hunt quest.

Check the cave and the area near the entrance when it’s safe.

You will find plenty of treasure chests.

Witcher 3 M2 - Inn by the Crossroads - Atlas

you’ve got the option to give the child some food or gold.

7Tied-up manDeal with the drowners (lvl 4) found near a tied-up man - John Verdun.

you could then set him free or leave him as it is.

Witcher 3 M2 - Inn by the Crossroads - Atlas

8Border postGuards are stationed here and they don’t allow the refugees to cross to the other side.

A merchant will be among them.

10Hidden treasureDeal with the wolves (lvl 5) and wargs (8 lvl) found in the area.

Witcher 3 M2 - Inn by the Crossroads - Atlas

A merchant will be among them.

12Hidden treasureThe treasure is guarded by a very powerful bilge hag (lvl 18).

Once you’ve defeated the monster locate a corpse and check it to find a key and a document.

Witcher 3 M2 - Inn by the Crossroads - Atlas

These objects unlock the “Battlefield Loot” treasure hunt quest.

13Hidden treasureDeal with a group of drowners (lvl 4).

Once the fighting is over locate a corpse and check it to find a key and a document.

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These objects unlock the “Blood Gold” treasure hunt quest.

14Hidden treasureThe treasure is guarded by a powerful basilisk.

Once the beast is defeated locate a corpse and check it to find a key and a document.

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These objects unlock the “Dowry” treasure hunt quest.

15Codgers' QuarryYou will trigger a cut-scene after entering the main part of the quarry.

The conversation with the workers will be interrupted by a group of alghouls (lvl 6).

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16ConvoyIn this point you’ll find assaulted convoy.

Help the owner to defeat the thugs (lvl 5), to get some reward.

17DiagramPart of Treasure hunting quest “Cat School Gear Upgrade Diagrams - Part 2” - diagram for gauntlets.

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19Troll’s lairYou can help a friendly rock troll Boris in getting rid of nekkers.

You will be rewarded with experience, gold, herbs and oils.

or you’re free to help him.

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21RuinsYou can find a schematic in these ruins.

It’s an upgrade for the boots from the Witcher’s griffin school gear.

Marchant(1) he appears after you’ve secured the abandoned site.

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He’s selling mostly repair kits, diagrams, crafting components and melee weapons.

Merchant (2) This person appears after you’ve secured the abandoned site.

He’s selling alchemy ingredients among other things.

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Innkeep He’s selling Gwent cards and food.

You won’t visit any larger cities in this part of the map.

Instead, there are some smaller villages, bandit camps and monster nests.

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Crossroads Inn: Most important places

1.

Inn by the Crossroads

This area is visited primarily because ofThe Nilfgaardian Connectionmain quest.

you’re free to check the notice boards and trade with the person who is managing the inn.

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Check the cave and the area near the entrance when it’s safe.

You will find plenty of treasure chests.

Some of the best valuables are 4diagrams, 2manuscript pages, atorn-out page, arunic stoneand rareVriheddandDisglair swords.

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Farmhouse

Get rid of thewild dogs(lvl 4) in front of the hut and talk tothe child.

you could give the child some food or gold.

Border posts

Guardsare stationed here and they don’t allow the refugees to cross to the other side.

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Crossroads Inn: Enemy types

Alghoul - These monsters are much harder to defeat than standard ghouls.

If they are accompanied by ghouls, you should leave them for the end of the battle.

Basilisk

Bandit

Deserter

Wild Dog

Endrega - This insect creature that attacks with his venom.

The Witcher 3: Wild Hunt

It’s very fast and quite resistant.

Ghoul

Harpy - You should attack this monsters when they are close to the ground.

It is wise to stun them with Aard sign and attempt to finish them while they are stunned.

If you succeed, a single action should be enough to finish the monster.

While fighting harpies, grapeshot bombs and hybrid oil are helpful as well.

Slave Driver - Drivers act similar to deserters and other “living” enemies.

Foglet - While fighting foglets, venture to eliminate them one after another as they are quire resistant.

It is a good idea to use Quen sign regularly for defensive purposes.

Additionally, you’re able to use necrophage oil and Moon Dust bomb.

Nekker - These monsters aren’t dangerous only if they are not in a group.

Watch out for elite nekker types - warriors and listeners.

You should jump away after you deal some serious damage to them.

you could weaken them faster by using the necrophage oil.

You should leave the task of exploring or securing the locations with such enemies for later.

When you see a very strong monster, you should quickly retreat to a safe zone.

Near theInn by the Crossroadsyou won’t find any blacksmith.

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