More specifically, it is added after meetingKeira Metzin her hideout in the forest(M4,1).

You reach that location by walking through the portal in her hut.

In this quest you must examine the quarters of an elven mage.

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After reaching the destination, walk together withKeirainside.

Once the two of you split, go forward and eliminate the group of weakerdrowners(level 4).

After securing the surroundings, walk into the water and dive.

PC

You must swim to the neighboring cave.

Luckily, no one should bother you while you’re doing it.

After leaving the water you should reach a fork.

PC

The left road will get you to the current mission objective faster.

The right one additionally forces you to destroy one of the walls with the Aard sign.

It will make the darkness much brighter.

PC

Alternatively, you might keep close toKeirawho will light the neighborhood with her spells.

You should reach a much larger cave with another group ofdrowners.

During the battle you’re free to use the green gas drifting above the ground.

PC

Igniting it with Igni sign will increase the amount of damage dealt to nearby monsters.

Reach the stairs and find a passage to the next location.

There you will meet again withKeira.

PC

Deal with someratsthat shouldn’t pose serious threat to you.

The sorceress will ask you to destroy two rat nests, it’s possible for you to do it.

It’s unwise to waste bombs on that - instead, use Igni sign near these nests.

PlayStation

For “saving” your friend you will receive some experience points.

Solve a puzzle with symbols on the walls

Walk towards new projection.

Instead,jump into the large holein the middle of the room.

Xbox

In the water, dive and swim to another territory.

Walk out of water and look around for ahorse symbol(use witcher senses if you need).

Interact with that symbol.

Nintendo

Select a narrow path leading toKeiraand together use the new passage.

In next room investigate the bird symbol.

It will activate a new portal.

The Witcher 3: Wild Hunt

Defeating the golem - the first mini-boss

Another room will force you to fight a mini-boss -golem.

It’s not a hard opponent, but you must watch out for his strong attacks and charges.

In both cases dodge and jump to the sides.

Additionally, Aard sign can be helpful as it can stun the monster for few seconds.

After eliminating the golem, continue the exploration of the mage’s hideout.

You must reach a new bird symbol and, after that, unlock another portal.

Reach the place where the cutscene will start.

Fighting Wild Hunt hounds and closing rifts

Eliminate theHounds of the Wild Huntwalking from the rifts.

To deal large amount of damage to them, use silver sword and Igni sign.

Additionally, you’re free to use elemental oil (if you have one).

Each time you must kill allhounds; only after that willKeirabe able to terminate the rift.

After closing all rifts, the game will give you a time-limited choice.

Fighting Nithral - the second mini-boss

Keep going and preserve your game.

Soon you will meet one of the Wild Hunt soldiers -Nithral.

This battle is harder than a duel with golem.

Once the combat starts, look for opportunities to weaken the enemy.

As in case of golem, use the fact thatKeirawill distract enemy with her magic attacks.

It is important to eliminate thehoundsefficiently as the boss can heal himself at that time.

If you eliminate thehoundsquickly, the boss won’t be able to regenerate larger amounts of health.

Important- don’t attack the protective barrier, it won’t work and you will get yourself stunned.

Further part of the duel is quite similar.

Weaken theNithralwith your attacks and quickly dispose of newhoundssummoned after the boss hides behind the magic barrier.

Sooner or later you will defeatNithral.

Important - the boss leaves a goodsword(Wild Hunt’s warrior’s sword)and adiagram.

You will receiveThe Ladies of the Wood bookfromKeiraand a new main questLadies of the Woodwill unlock.

Remain where you are and activate witcher senses.

Examine the herbals and notes.

Most important thing to check is the secret exit from the room.

Interact with it and listen to another conversation withKeira.

She will give youThe Eye of Nehaleni.

This item is used to see through illusion.

Once again check the exit to remove the illusion.

In the next corridorKeirawill ask Geralt for help with finding a magic lamp.

you’re free to either decline or accept her proposition.

The latter will activate the side questMagic Lamp- its walkthrough is available on the page aboutside questsonFyke Isle.

No matter your decision, current quest will end and you will receive some experience points.

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