BuildFarmsandEnergy generatorsand venture to put to use resources, such asOilorTitanium, because they are the components fororbital units.

Unless you play withHarmonyAffinity, at which point theMiasmabecomes your ally, later into the game.

If possible,set support units on the orbit.

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A good example here is theSolar Collector, which provides with anenergypoint, everybody within reach.

However, remember that thespace above is limited.

Each new satellite needs to be deployed with consideration.

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At this point,you should already have someaffinity points.

With a affinity pointyou can upgrade your military.

they will not be more expensive to produce, but this changestheir looks and alters some of their features.

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After you upgrade them, you’re free to choose one of two options.

you’re free to also attempt theContact victory- i.e.

to contact an alien civilization.

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The last recognized victory isDomination.

With a slight influence from the aliens, that is.

An additional way to win is thescore victory, when the game ends after the predetermined number of turns.

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Therefore, it is a good idea to havea dozen-or-so Wonders built, which boost your overall score.

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Sid Meier’s Civilization: Beyond Earth