In combat, Titans rely on their fists.

They also have a unique element of outfit calledTitan Mark, which represents their affiliation.

Two subclasses available to Titans are:StrikerandDefender.

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Striker subclass is available from the start.

Its special attack is very effective in eliminating groups of enemies who stand close to one another.

Defender subclass is available from experience level 15.

PlayStation

Its special attack creates a shield around the hero and his allies, which protects them from enemy attacks.

Titan Codex I- increases Recovery and Armor attributes.

Titan Codex II- increases Agility and Armor attributes.

PlayStation

Titan Codex III- increases Recovery and Agility attributes.

Titan Codex IV- increases Armor, Recovery, and Agility attributes.

Titan Codex V- significantly increases Recovery attribute.

PlayStation

Titan Codex VI- significantly increases Agility attribute, and slightly increases Armor.

Below, there is a list of Striker subclass abilities.

Flashbang Grenade- disorients enemies hit with it.

PlayStation

Pulse Grenade- deals damage over time to enemies in the explosion range.

Lightning Grenade- can stick to any surface, emits electrical charges that may hit nearby opponents.

Fist of Havoc- the character jumps in the air and then hits the ground creating a destructive shock wave.

PlayStation

Storm Fist- a powerful melee strike that deals extra damage.

Headstrong- dashing increases range of jump with Fist of Havoc ability.

Aftershocks- increases the duration of Pulse Grenade, Lightning Grenade, and Aftermath abilities.

Xbox

Transfusion- melee kills instantly activate health regeneration.

Unstoppable- the character is harder to kill when using Fist of Havoc ability.

Shoulder Charge- perform a powerful melee attack after a short dash.

Destiny

Juggernaut- after a short dash the character gains a protective shield that absorbs damage.

Defender is a classic “tank”, i.e.

the character who attracts damage and protects his friends.

Below, there is a list of Defender subclass abilities.

Magnetic Grenade- the grenade sticks to an opponent and then explodes twice.

Spike Grenade- sticks to any surface and emits Void Light, which deals damage to enemies.

Suppressor Grenade- this grenade suppresses enemy special abilities for a short period of time.

Disintegrate- killing an opponent with this ability creates a powerful force-field around the player that absorbs incoming damage.

Bastion- increases the duration of Ward of Dawn ability.

Relentless- increases power and duration of the Disintegrate force-field.

Gift of the Void- when the Ward of Dawn shield absorbs damage, it creates extra Orbs of Light.

Untouchable- lowers the cooldown of Ward of Dawn ability.

Iron Harvest- Heavy Weapons kills have a chance of creating an Orb of Light for your teammates.

Illuminated- increases the positive effects of Blessing of Light and Weapons of Light abilities.

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