Talk with Anna Maria and c’mon her to sidetrack the guard[#156].
On the wall is laying phone - take it[#160].
Then put the phone on its place.
Go to the next scaffolding, on the left[#162].
Using your PDA call to the guard[#163].
Now it’s possible for you to easy and imperceptibly cross the wall[#164].
Hide behind the wall[#165].
There is another guard with dog[#168].
Look at the window and you will see a daub, which is falling off[#169].
When the guard will come back, he will go to do new tea.
Sadly, the guard left his dog[#171].
You must sidetrack him.
Look at the pendulous washing line[#172].
Get into the equipment and cut using the knife slice of salami.
Then go upstairs and tie it to the washing line[#173].
Now you’re in the museum Palace’s zone[#176].
Of course, there are also guards.
Go downstairs[#177].
Use your PDA to connect with Palace’s safeguard management[#179].
Now hack into the system.
There is several methods to do this - for example like that -[#180].
When you hack system, go to the serve[#181].
When you will be asking about set - up system on the test mode, answer “yes”.
Put the leaflet from hotel to the vent[#184]and set it on fire using lighter.
Now go to the door, that you see on the picture[#187].
Behind the door is standing Anna Maria.
Talk with her through the door and let her in.
Go to the next door, that you see on the screen[#189].
Ask Anna Maria for help to fire up the door[#190].
You’re on the court[#191].
Go under the colonnade and you will see a switch[#192].
Push the switch[#193].
The fountain will stop working.
Jump into it and ask Anna Maria for help to shove the fountain’s shaft[#194].
Now you see a secret passage - go down.
You’re in the canals[#195].
Go on the beginning of metal platform.
Go farther and shove the next lever down[#198].
Go farther and turn the valve[#200].
The next valve is close to the loose stones - unscrew it[#201].
The water moves the stones and you will see a secret passage[#202].
In this place jump down to another room[#203].
Now you’re on the citadel’s area[#204].
Stand on the painting - you will hear a sound of click[#205].
Go farther and push the button near the door (another click)[#206].
Now you will be using the manuscript - all clues you’ll find in test and illustrations.
The door will be open - go to the next place.
Look at the statue of the knight[#208].
The knight has shield - look at it[#209].
Set up symbols in following order: moon, cross, star and moon[#210].
Now there will unveil another knight with shield in his hands[#211].
Set up symbols like on the picture[#212].
And another knight will appear[#213].
Set up symbols like on the screen[#214].
Beg Anna Maria to stand in the one of the niches and you also stand in the second.
Then you will run down.
In the last chamber you will see the treasure, that you are looking for[#217].
It is a cherub.
When you and Anna Maria will be admiring the cherub, the door will be closed.
Look at the floor - it’s a map.
Lift the statuette[#221].
There is little pointer on the socle.
When you will orient pointer of every city, push the key down.
In this way you will leave citadel.
Anna Maria left with cherub and you’re in Istanbul’s prison[#223].
Go to the opposite wall and use the strut on the prominent stone bloc[#225].
Then move forward the bloc[#226].
The priest with the nun will visit you[#227]and give you some items.
Throw marbles to the sump[#229]and crawl to the next cell[#230].
Come back to your cell and walk up to the door.
Go to the exit doors, but unfortunately there is a dog guarding them[#235].
Now you could easy leave the prison[#238].
You’re in museum part of Palace[#239].
Go upstairs and look at the grapevine on the wall[#240].
Go to the museum’s gate and use the mechanical mouse on it[#241].
Notice a loose stone on the wall and use on it the squeaky toy[#243].
Now jump onto the roof of next building[#245].
There you will meet with a nun - it’s a Nico[#246]!
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