guides
Last update:11 May 2016
The chapter starts with entering the bar in search forWoodsman.
First, talk with a bartender, who asks you what you are looking for in there.
Sheriff business
She will remember that
3.
In the neighbor
4.
When you get to control the character again, you may take a look around.
you could find there aHalf empty glass, aMatchbook, a photo ofWoodsman, and aCigarette Machine.
The end result, though, is the same.
The conversation is interrupted byWoodsmancoming out of the restroom.
Start a conversation withWoodsman.He does not confess killingFaith.
This will be interrupted by ragingGren, who looks like he really wants to start a fight.
[QTE]
The sequence starts with hittingGrenwith a mug and then tearing a fan wing from the ceiling.
Dodge the pool table (the button) and hit your opponent in the head.
When you get by the door, dodge items he throws at you (the buttons).
choose the coat hanger and hit the adversary in the head.
After you have clearly lost the upper hand, the main hero will start transforming into a wolf.
Dodge (the button) and kick.
While charging atGrenaim the hit at his arm.
If you leave him be - you will earn their respect.
[/QTE]
When you order whisky, you will be given a[Pay for drink]option.
you’re free to only do that, if you have not givenFaithyour money in the first chapter.
Deeenters the bar, and you have to make the lastimportant decisionin this chapter.
Regardless of who you chose to arrest, the episode ends the same way.
After getting home, you find the head of murderedSnow.
This site is not associated with and/or endorsed by the Telltale Games or Telltale Games.
All logos and images are copyrighted by their respective owners.