Shoots only at enemy infantry.

Turns off when is loses 1/3 of energy (2 grenades should do the job).

Shoots only at enemy vehicles (including flying ones), even those with no crew inside.

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It turns off when loses 1/3 of energy.

Just like deployables above, the artillery interceptor/shield generator turns off when it loses 1/3 of energy.

Quite useful against enemy infantry.

PC

Rocket artillery/plasma mortar

Weapon effective against enemy vehicles and stationary objects.

Launches 6 missiles in one barrage, and its reload time is 35 seconds.

“Hammer” launcher/dark matter cannon

The heaviest throw in of artillery.

PC

It has the biggest lethal radius, destroy stationary objects as well as vehicles and infantry.

Hammer reloads in 40 seconds while the dark matter cannon requires 55 seconds.

Spy/infiltrator deployables

Radar/psi radar

It scans the territory in a radius presented below.

PC

Shows enemies' positions on the command map.

Turn off when it loses 1/3 of energy.

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PC

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PC

PlayStation

Xbox

Enemy Territory: Quake Wars