It’s enough to launch the console which activates the codes.
Exarch
Storyline achievementthat can be unlocked when you complete act II of the game, regardless of your choices.
Victorious Alliance
Storyline achievement that can be unlocked once you complete the game, and supportedthe Rebelsduring the gameplay.
All you survey
Unlock this achievement by taking over all the Spiresin Tiers.
(see Seats of Power)
Some Assembly Required
Build your first upgradefor one of the Spires.
Look On My Works, Ye Mighty…
Build all the available upgradesavailable in the game (all Spires required).
Legendary
Acquire an Artifact.
Arsenal
Acquire 5 Artifacts.
Overkill
Acquire 10 Artifacts.
Charismatic
Gain maximumFavor of one of the factions.
Intimidating
Gain maximumWrath of one of the factions.
Inspiring Leader
Gain maximumLoyalty of one of your companions.
Tyrant
Gain maximumFear of one of your companions.
Magnetic Personality
Recruitevery companion character in the game(check chapter devoted to companions).
All you’re gonna wanna do is travel between locations till the time runs out.
Correspondence Course
Send your first letter.
Available once you begin Act II.
Capstone
Learn the last talent in any of the player’s 6 talent trees.
Your hero needs to reach level 10 or higher.
Loremaster
Create a spell with a high Lore requirement.
Assign a spell that requires 100 Lore to one of your characters.
Arcanist
Create a spell from all 11 schools of magic in a single playthrough.
I Am The Law
Become a seasoned adjudicator.
Look for such opportunities in Tunon’s Court, Iron Hearth, Cacophony and Lethian’s Crossing.
Search the fallen body and obtain good armor.
Bane of the Crossing
Claim the Magebane Helm after defeating the Havoc inside the Oldwalls by Lethian’s Crossing.
Cry Havoc
Defeat every Havoc in the game.
There are 4 in the game.
Feel The Burn
Destroy the Burning Library.
Available once you break the Edict of Fire.
Certain decisions will lead you to thislocation.
Savage Stone
Survive the Rite of Savagery and Stone, joining the Stonestalker tribe.
Available only if you joined the Rebels.
Made To Be Broken
Break all of Kyros' Edicts.
Storyline Achievement unlocked once you stop all 3 Edicts.
Perceptive
Discover 25 hidden objects.
Use stealth mode to find them more often.
Taking a Stand
Claim Sentinel Stand Keep for yourself.
Available only if you entered the Path of Chaos.
Final Judgment
Emerge victorious from your trial with Tunon the Adjudicator, forcing him to submit to your rule.
The Prosecution Rests
Sentence on of the Archons to death.
CheckFinal JudgmentandA Trial of Archons.
How The Mighty Have Fallen
Defeat each of the Archons in a single playthrough of the game.
Easiest to achieve when following the path of Chaos or Rebels.
From the Shadows
Gain Bleden Mark’s loyalty and have him turn on Tunon the Adjucator.
Available only if you follow the path of Chaos.
He will give you some minor tasks.During your trial, he will defend you and kill Tunon instead.
Shattered Stone
Kill Cairn while on the Anarchist Path.
Go to Howling Rock, kill all the Disfavored in the area and destroy Cains that keep Cairn alive.
Good Intentions
Sacrifice one of your companions to gain control over Voices of Nerat and The Scarlet Chorus.
Keep in mind that this cannot be Sirin, or Verse.
Zero Consumption
Complete the game without using any potions.
Iron Victory
Finish the game on Trial of Iron mode.It’s best to accomplish this on low difficulty level.
Victory of the Damned
Complete the game on the highest difficulty level available.
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