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Last update:04 October 2024

You begin this Episode as Mike.

At first go to the entrance gate on your left to collect theFortune Totem #2.

To enter the building you may either use the main entrance or an alternate path described below.

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Left from the main entrance you may find the basement entrance covered by a steel board.

Push it and go inside since you may find there theLoss Totem #4.

To leave this room move a barrel to the scaffolding and enter the building.

PlayStation

After the cutscene go towards the main entrance door and look toward left.

You will find theadministration noteson the desk.

Now move slightly back and pass the gate with the “admin” tag.

PlayStation

You may find inside a safe with theclocking-in cards.

Behind the corner you may also find thebroken camera.

Pass the next door and head to the corridor.

PlayStation

Go straight ahead and enter a small room where you may take theold newspaperfrom the desk.

Below the stairs you may find themacheteon your right which will be very useful later on.

Few steps ahead you may see a greet curtain with therestraining chairbehind it.

PlayStation

Go further through the corridor and in the room on your right you may find thetelegram about miners.

After few steps you will enter the mortuary.

Your butterfly effect will be actualized by theAt What Pricetag.

PlayStation

Also if you will lose your fingers you are going to receive theScream Too!Trophy.

The corridor will lead you to the room where you will find the closed door leading to the mortuary.

You may find here thestrange skulland among the chambers thename tagas well as thedeath certificate.

Until Dawn (2015)

After the cutscene get close to the window and jump from it on the lower floor.

Thanks to your access card you may bring up the door to the chapel.

You will find there the wolf you have already met.Wait for the interaction time to expire and stay still.

It will allow you to tame it and the butterfly effect will be updated by theMan’s Best Friend.

It is also the first step to unlockThe Skilful Wolf Mantrophy.

In the center of this room there is also thecigar box.

Go to the right edge of the room to the place highlighted by the headlight.

You will find thejacketand therevolver.

In an adjacent room you may find the map or, as you may prefer, theclippings wall.

Go along the wall to find the exit door.

Destroy the lock in the door with your revolver.

After getting downstairs you may find a barrel in the end of the corridor.

Move the barrel to find a lock to fire at.

Watch the last cutscene and finish this part of the game.

Now you are going to play as Matt and Emily.

venture to fire up the gate which is unfortunately locked.

Return to the cable car station.

No go to the station where you may find theaxewedged into the door.

There are few ways to get inside however your decision will have no further effect.

Inside the station find themap.

Emily will ask you to find out how to turn on the cable cars.

Your decision will result in the butterfly effect (On the Sam Page).

Take your friend to the structure where you will face aQTE.

The last part of this episode is related to Sam who needs to go to the basement.

At first you have to choose betweenthrowing a vaseorrunning right awaybut this decision doesn’t matter.

It will not really do that much however you will unlockThe Psycho Pathtrophy.

Run to the door and try toforce them to get inside.

Prepare tolock the instantlywith the short QTE.

Go forward and during the next decisionhide yourself.

Turn off the flashlight by pressing the shown button and don’t move.

The killer will go away and you will be safe (butterfly effect:Run or Hide).

The butterfly effect:Rats With Bushy Tails.

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