You get this trophy for completing a memory without triggering its defense mechanisms.
There are two factors that support this decision.
First, using assimilation on enemies is allowed and it won’t block you from getting the trophy.
Second, you must deal with only a few bandits.
The first enemy is near the starting place (the picture above).
Get closer to him while you are sneaking and use assimilation on him.
Ignore his friend that goes left and head to the hospital’s right building.
When you get behind the enemy you’re free to use assimilation on him.
Another enemy is shooting from his pistol (the picture above).
Approaching him from behind is very easy.
The last enemy stands next to the empty chair (the picture above).
you might approach him from behind without problems and eliminate by using assimilation.
You get the trophy when you interact with the engram and you proceed to the next memory.
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