Always stay in the heart of battle, but behind your allies' backs.
If you’ve decided to fire, engage the backs or a flank of the targeted unit.
Use often.Cooldown period: 45s.
Dash (Poziom 4)
Perform a sudden dash to increase your speed.
Fletcher
Spears have better armor penetration.Passive ability.
Flaming Javelins
Deal more damage to armored units but with a lowered range.
Trilobate Javelins
Increased range (+50%) but less damage dealt.
Broadhead Javelins
Increased damage but less armor penetration.
Bodkin Javelins
Increased range (+10%) and armor penetration with less damage dealt.
Infantry Caltrops (Level 5)
Caltrops are deployed instantly in a chosen location next to the unit.
Enables the players to stop the attacking unit in place.
This site is not associated with and/or endorsed by the SEGA or Creative Assembly.
All logos and images are copyrighted by their respective owners.