guides

Last update:11 May 2016

Go south and you will reach a small room.

Jump into the lake to the left and find a chest there.

Return to the surface, kick off the southern door and enter the [Foundry].

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After you enter a big oval room, followKarn.

Stop in the spot in the above screen, approach the primordial and press “E”.

Catch onto the nearby ledge and jump towards the interactive edge.

PC

Shimmy to the left as far as you’re free to and jump onto the wooden pole.

Jump back after you pass the vertical pole shown in the above screenshot.

Furthermore, the game has also unblocked access a series of narrow corridors.

PC

As you have probably guessed, your next task will be to unblock passage forKarn.

Get rid of theTainted Constructsand press east.

Then examine the balcony, find the chest, and jump down.

PC

The next step is downright obvious, because you oughta jump into the water and dive.

Ignore the underwaterConstruct, because, as of now, you cannot use it anyways.

Look for and find aBoatman Coininstead, and emerge in the spot shown in the above screenshot.

PC

Find the wall with an interactive edge and find your way to it.

Swim straight ahead until you reach the location in which the path forks.

For starters, examine the left tunnel.

PC

It will take you to a small niche on the surface, where a small chest has been hidden.

Jump back into water and get back to the forking.

This time, go into the right one.

PlayStation

Get off the pressure plate and approach the interactive sphere that has been mentioned before.

This is not yet the end of the puzzle.

Approach the construct and useMaker’s Keyto bring it to life.

Xbox

Start attacking the groups ofTainted Constructsby removing, in the first place, champions that are visibly larger.

This will lead to making the chest that is hidden behind, accessible.

Now, choose the corridor leading to the West, still making use of the construct.

Nintendo

Go straight ahead and stop after you pass some 2/3 of the length of the chain.

Turn right to the wall shown in the above screen.

Try and jump ideally towards the wall so that you might wall run on it.

Darksiders II

The Death will approach a small shelf behind a chest.

After you examine the contents of the chest return to the chain.

Next, jump to the number two poles (a vertical and a horizontal one).

After you reach a stable ledge, proceed to the next room.

Getting through this room is a series of acrobatic tricks, which you shouldn’t probably find difficult anymore.

Start by wall-running along the right wall and bounced off of it when you reach the corner.

Wait for lava to stop pouring and quickly wall run to the left.

Make it to the next room where you are up for a series of skirmishes withTainted Constructs.

Because of the limited area of the battle, make use of the environmental skills.

After you get rid of the “regular” constructs, aconstruct championwill emerge from below the ground.

Examining the contents of the chest and find askeleton keyinside.

Approach the edge and carefully jump down to the chain that you launched before.

pop crack open the door and go up the stairs to the higher level of the foundry.

Be vigilant, because right after you land, you’ll have to face a group ofTainted Constructs.

Go to the neighbouring room now.

for a swift initiation of a series of attacks.

I also suggest to train using the Death Grip during regular exploration and while fighting.]

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