The Beginning Stage:Use your hero power, additional cards and spells to hold control over the battlefield.

The Final Stage:watch your own health to prevent losing too much of it.

Deploy the strongest units, hide them behind theTauntand reinforce theShattered Sun Cleric (3).

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Hold everything in control with your spells and send the minions against the enemy hero.

Mana has been thought of in a way that will let play a card each turn.

When playing against aggressive decks, keepHellfire (4)in your hand.

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Middle stage:maintain control over the board and put pressure on your enemy.

Final stage:Use your minions as effective as possible.

PlaySylvanas Windrunner (6), so your opponent will have to deal with her and waste another turn.

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you’re free to always playLorda Jaraxxusa (9).

Aggressive decks like to fast gameplay but may find it hard to deal with control decks such as Warrior.

Strike the hero if possible.

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Final stage:Take advantage of your minions, play in an aggressive way, but be smart.

The requirement is to use the hero power to decrease his health.

The lower the hero’s health, the stronger this deck becomes.

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The Beginning Stage:Keep using the hero power and cards at all times, to draw additional cards.

Your main objective is to decrease your health to, around 10-15 and hold control using spells.

The Middle Stage:Do not allow the opponent to take control and keep drawing cards.

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Do not use theAlexstrasa (9)andLord Jaraxxus (9)cards before your health drops to 10 .

The Final Stage:This is where fun begins, .

If you have some 10 health, theMolten Giants (20)should be nearly for free now.

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You should take a stab at make up for your losses and bring down the enemy’s health.

To achieve this end, you need two things: hero power and demons.

The rest is boosting your demons and charging at the enemy.

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This should ensure you with strong control at a very early stage.

Should the opportunity arise, you should boost your minions and attack the enemy hero.

The Middle Stage:Continue drawing cards and exercising control.

You should focus, first of all, on the hero and remove the stronger minions with spells.

Alternatively, you’re free to useVoidwalker (1).

In both cases, have a go at make a strong start and deal some damage to the enemy.

However, your priority is to make good trades for enemy minions (preferably 2 for 1).

Middle phase:make a run at keep control over the battlefield.

Both the cards can take the Voidcaller’s place.

This strategy can end the battle even at this stage.

Ending phase:venture to make the best of your units.

Place the most important ones behind the taunts made usingThe Defender of Argus (4).

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